#ifndef FILEOBJECT_H #define FILEOBJECT_H #include enum FileType { TYPE_FILE, TYPE_DIRECTORY, }; class FileObject { public: FileObject( const std::string &name ) : _name( name ) {} const std::string &getName() const { return _name; } const int &getDepth() const { return _depth; } const FileType &getFileType() const { return _type; } void setFileType(FileType file_type) { _type = file_type; } void setDepth(int depth) { _depth = depth; } bool operator < (const FileObject &other) const { return _name < other.getName(); } bool operator > (const FileObject &other) const { return _name > other.getName(); } private: std::string _name; int _depth = -1; FileType _type = TYPE_FILE; }; #endif