116 lines
3.5 KiB
C++
116 lines
3.5 KiB
C++
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#include "turtleblock.hpp"
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#include "../sprites.hpp"
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#include "../global_vars.hpp"
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#include "../objectids.hpp"
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#include "../visitors/turtle_visitor.hpp"
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TurtleBlock::TurtleBlock(int x, int y,
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std::shared_ptr<SDLPP::Renderer> &renderer)
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: MarioBlock(x, y-1, renderer, g_enemies_texture, TURTLE_WALK_ANIM[0],
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false, false) {
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setSize({BLOCK_SIZE, 2*BLOCK_SIZE});
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#ifndef EDITOR
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setAnimationFrames(TURTLE_WALK_ANIM);
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setAnimationSpeed(12.5);
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resumeAnimation();
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#endif
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setId(TURTLE_ID);
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auto bottom_detect = SDLPP::RectColider(0.2, 1, 0.6, 0, NPC_FLOOR_DETECT);
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bottom_detect.setMinHeight(1);
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addCollision(bottom_detect);
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addCollision(SDLPP::RectColider(0, 0.5, 0.1, 0.35, NPC_LEFT_SIDE_DETECT));
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addCollision(
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SDLPP::RectColider(0.9, 0.5, 0.1, 0.35, NPC_RIGHT_SIDE_DETECT));
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addCollision(std::make_shared<SDLPP::RectColider>(0, 0.25, 1, 0.15,
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NPC_TOP_DETECT));
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setBouncable(false);
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#ifndef EDITOR
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setMovement(-0.19, 0);
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#endif
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}
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void TurtleBlock::move(int ticks) {
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#ifndef EDITOR
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if (wasVisible()) {
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MarioBlock::move(ticks);
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}
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#else
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MarioBlock::move(ticks);
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#endif
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}
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void TurtleBlock::custom_move(int ticks) {
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#ifndef EDITOR
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if (death_started) {
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death_countdown -= ticks;
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if (death_countdown <= 0) {
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destroy();
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}
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} else {
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gravity(ticks);
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}
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#endif
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MarioBlock::custom_move(ticks);
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}
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void TurtleBlock::handleVisitor(SDLPP::Visitor &visitor) {
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#ifndef EDITOR
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switched_after_turtle = false;
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auto &t_visitor = dynamic_cast<TurtleVisitor &>(visitor);
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setOnGround(t_visitor.isOnGround());
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if (isOnGround()) {
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setPos(getPos().getX(), t_visitor.getGroundY() - BLOCK_SIZE*(isShell() ? 1 : 2));
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}
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if ((!t_visitor.canGoLeft() && getMovement().getX() < 0) ||
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(!t_visitor.canGoRight() && getMovement().getX() > 0)) {
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setPos(t_visitor.getValidXPos(), getPos().getY());
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setMovement(-getMovement().getX(), getMovement().getY());
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flipHorizontally();
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}
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if (t_visitor.shouldBounce()) {
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setMovement(getMovement().getX(), -0.5);
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}
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if (t_visitor.isDead()) {
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if(!isShell()) {
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setShell();
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// pauseAnimation();
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setAnimationFrames(TURTLE_SHELL_ANIM);
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setAnimationSpeed(4);
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next_movement = -2 * getMovement().getX();
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setMovement(0, 0);
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setSize({BLOCK_SIZE, BLOCK_SIZE});
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setPos(getPos().getX(), getPos().getY() + BLOCK_SIZE);
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} else {
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if(getMovement().getX() == 0) {
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resumeAnimation();
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setMovement(next_movement, 0);
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} else {
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pauseAnimation();
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next_movement = -next_movement;
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setMovement(0, 0);
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setTextureSourceRect(TURTLE_SHELL_ANIM[2]);
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}
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}
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}
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if (t_visitor.instantDeath()) {
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destroy();
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}
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if (t_visitor.switchMovement()) {
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if (isShell()) {
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switched_after_turtle = true;
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if(getMovement().getX() == 0) {
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setMovement(t_visitor.getNextMovement(), getMovement().getY());
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} else {
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setMovement(-getMovement().getX(), getMovement().getY());
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}
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setPos(t_visitor.getTurtleHitValidPos(), getPos().getY());
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} else {
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destroy();
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}
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}
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#endif
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}
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void TurtleBlock::startDeath() {
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death_started = true;
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}
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