game/.clang-format

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---
AccessModifierOffset: -4
AllowShortFunctionsOnASingleLine: Empty
BasedOnStyle: LLVM
ConstructorInitializerAllOnOneLineOrOnePerLine: 'false'
ConstructorInitializerIndentWidth: 8
Cpp11BracedListStyle: 'false'
IndentWidth: '4'
Language: Cpp
PointerAlignment: Right
SortIncludes: 'false'
SpaceBeforeAssignmentOperators: 'true'
SpaceBeforeParens: ControlStatements
SpaceInEmptyParentheses: 'false'
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SpacesInAngles: 'false'
SpacesInCStyleCastParentheses: 'false'
SpacesInContainerLiterals: 'false'
SpacesInParentheses: 'false'
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SpacesInSquareBrackets: 'false'
Standard: Cpp11
TabWidth: '4'
UseTab: Never
...