30 lines
785 B
C++
30 lines
785 B
C++
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#ifndef COIN_BLOCK_H
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#define COIN_BLOCK_H
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#include "../blocks.hpp"
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#include "../global_vars.hpp"
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#include "../sprites.hpp"
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#include "../../sdlpp/sdlpp_textrenderer.hpp"
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class CoinEditorBlock : public MarioBlock {
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public:
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CoinEditorBlock( int x, int y,
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std::shared_ptr< SDLPP::Renderer > renderer );
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virtual void render() override;
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virtual void updateSizeAndPosition() override;
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void addOne();
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void subtractOne();
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void setAmount( int amount );
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virtual void onScrollUp() override;
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virtual void onScrollDown() override;
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virtual uint8_t getData() override;
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virtual void setData( uint8_t data ) override;
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private:
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void updateText();
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int _amount = 1;
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std::shared_ptr< SDLPP::TextRenderer > _amount_text;
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};
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#endif
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