game/mario/scenes/game_scenes.hpp

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#ifndef GAME_SCENES_HPP
#define GAME_SCENES_HPP
#include "../../sdlpp/sdlpp_scene.hpp"
#include "../gui/gui.hpp"
#include <functional>
#include "shared_scenes.hpp"
extern std::mutex render_mutex;
extern std::vector<SceneStruct> game_scenes;
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SceneStruct createGameMainMenuScene(std::shared_ptr<SDLPP::Renderer> &renderer,
bool include_restart = true,
bool include_resume = true,
bool transparent_background = true);
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SceneStruct createGameRetryScene(std::shared_ptr<SDLPP::Renderer> &renderer);
#endif