game/Makefile

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Makefile
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CXX ?= g++
CFLAGS ?= -O2 -Wall -Wextra -g
PREFIX ?= /usr/local/bin
LDFLAGS ?= -lSDL2 -lSDL2_image -lSDL2_gfx -lSDL2_ttf -pthread
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.PHONY: default
default: demo
demo: main.o sdlpp.o
$(CXX) $(CFLAGS) -o $@ $^ ${LDFLAGS}
test: test.o sdlpp.o
$(CXX) $(CFLAGS) -o $@ $^ ${LDFLAGS}
main.o: main.cpp sdlpp.hpp
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$(CXX) $(CFLAGS) -c -o $@ $<
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sdlpp.o: sdlpp.cpp sdlpp.hpp
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$(CXX) $(CFLAGS) -c -o $@ $<
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test.o: tests/test.cpp sdlpp.hpp tests/catch.hpp
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$(CXX) $(CFLAGS) -c -o $@ $<
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windows_tetris: sdlpp.hpp sdlpp.cpp tetris/tetris.cpp tetris/config.cpp tetris/global_vars.cpp tetris/scenes.cpp tetris/functions.cpp tetris/config.hpp tetris/global_vars.hpp tetris/scenes.hpp tetris/functions.hpp
cl -MD -EHsc -Fe"Tetris" sdlpp.cpp tetris/tetris.cpp tetris/config.cpp tetris/global_vars.cpp tetris/scenes.cpp tetris/functions.cpp SDL2/SDL2_framerate.c SDL2/SDL2_gfxPrimitives.c SDL2/SDL2_imageFilter.c SDL2/SDL2_rotozoom.c /link SDL2.lib SDL2_ttf.lib SDL2_image.lib
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clean:
rm -Rf *.o test demo