game/tetris/Makefile

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Makefile
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CXX ?= g++
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CFLAGS ?= -O2 -Wall -Wextra -std=c++14
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PREFIX ?= /usr/local/bin
LDFLAGS ?= -lSDL2 -lSDL2_image -lSDL2_gfx -lSDL2_ttf -pthread
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ifeq ($(OS),Windows_NT)
UNAME_S := Windows
else
UNAME_S := $(shell uname -s)
endif
TETRIS_OBJECTS = tetris.o scenes.o config.o functions.o global_vars.o
ifeq ($(UNAME_S),Linux)
TETRIS_OBJECTS += libsdlpp.so
SDLLIB = libsdlpp
endif
ifeq ($(UNAME_S),Darwin)
TETRIS_OBJECTS += libsdlpp.dylib
SDLLIB = sdlpp
endif
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.PHONY: default
default: tetris
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tetris: ${TETRIS_OBJECTS}
$(CXX) $(CFLAGS) -o $@ $^ ${LDFLAGS} -L $(shell pwd) -l${SDLLIB}
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tetris.o: tetris.cpp ../sdlpp/sdlpp.hpp config.hpp custom_classes.hpp scenes.hpp global_vars.hpp functions.hpp
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$(CXX) $(CFLAGS) -c -o $@ $<
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scenes.o: scenes.cpp ../sdlpp/sdlpp.hpp config.hpp scenes.hpp functions.hpp global_vars.hpp
$(CXX) $(CFLAGS) -c -o $@ $<
config.o: config.cpp config.hpp
$(CXX) $(CFLAGS) -c -o $@ $<
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functions.o: functions.cpp config.hpp functions.hpp global_vars.hpp scenes.hpp
$(CXX) $(CFLAGS) -c -o $@ $<
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global_vars.o: global_vars.cpp config.hpp global_vars.hpp functions.hpp
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$(CXX) $(CFLAGS) -c -o $@ $<
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libsdlpp.so: ../sdlpp
$(MAKE) -C ../sdlpp
cp ../sdlpp/libsdlpp.so .
ln -sf libsdlpp.so libsdlpp.so.1
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libsdlpp.dylib: ../sdlpp
$(MAKE) -C ../sdlpp
cp ../sdlpp/libsdlpp.dylib .
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start:
LD_LIBRARY_PATH=$$(pwd) ./tetris
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clean:
rm -Rf *.o tetris