2020-11-22 22:37:55 +00:00
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#ifndef SDLPPSCOPE
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#ifdef _WIN32
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#ifdef DLLEXPORT
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#define SDLPPSCOPE __declspec( dllexport )
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#else
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#define SDLPPSCOPE __declspec( dllimport )
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#endif
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#else
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2020-11-22 22:48:45 +00:00
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#define SDLPPSCOPE
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2020-11-22 22:37:55 +00:00
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#endif
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#endif
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2020-11-21 19:57:40 +00:00
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#ifndef SDLPP_HPP_COMMON
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#define SDLPP_HPP_COMMON
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#ifdef _WIN32
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#include "SDL2/SDL.h"
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#include "SDL2/SDL_image.h"
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#include "SDL2/SDL_ttf.h"
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#else
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#include <SDL2/SDL_ttf.h>
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#endif // UNIX
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#include <cstdint>
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#include <string>
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#include <tuple>
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#define SDLPP_TEXT_LEFT 0x0001
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#define SDLPP_TEXT_RIGHT 0x0002
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#define SDLPP_TEXT_CENTER 0x0004
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#define SDLPP_TEXT_TOP 0x0008
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#define SDLPP_TEXT_BOTTOM 0x0010
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namespace SDLPP {
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2020-11-22 22:37:55 +00:00
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SDLPPSCOPE int hex2num( char c );
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2020-11-21 19:57:40 +00:00
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2020-11-22 22:37:55 +00:00
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SDLPPSCOPE bool init();
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SDLPPSCOPE bool init( uint32_t SDL_OPTIONS );
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SDLPPSCOPE bool init( uint32_t SDL_OPTIONS, int IMAGE_OPTIONS );
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2020-11-21 19:57:40 +00:00
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2020-11-22 22:48:45 +00:00
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SDLPPSCOPE std::tuple< int, int, int, int >
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getColorsHEX( const std::string &color );
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2020-11-22 22:37:55 +00:00
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SDLPPSCOPE SDL_Color getSDLColorHEX( const std::string &color );
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2020-11-22 22:48:45 +00:00
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SDLPPSCOPE std::tuple< int, int, int, int >
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getColorsSDLColor( const SDL_Color &color );
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SDLPPSCOPE SDL_Color
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getSDLColorTuple( const std::tuple< int, int, int, int > &tuple );
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2020-11-21 19:57:40 +00:00
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2020-11-22 22:37:55 +00:00
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SDLPPSCOPE bool getSDLEvent( SDL_Event &e );
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2020-11-21 19:57:40 +00:00
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} // end of namespace SDLPP
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#endif
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