2021-04-25 20:42:55 +00:00
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#ifndef GLOBAL_VARS_H
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#define GLOBAL_VARS_H
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#include "../sdlpp/sdlpp.hpp"
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2021-10-18 07:08:35 +00:00
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extern std::shared_ptr<SDLPP::Texture> g_terrain_texture;
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extern std::shared_ptr<SDLPP::Texture> g_mario_texture;
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extern std::shared_ptr<SDLPP::Texture> g_mod_texture;
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extern std::shared_ptr<SDLPP::Texture> g_enemies_texture;
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2022-11-12 20:32:18 +00:00
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extern std::shared_ptr<SDLPP::Texture> g_items_texture;
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2021-10-18 07:08:35 +00:00
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extern std::shared_ptr<SDLPP::Texture> g_translucent_terrain_texture;
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extern std::shared_ptr<SDLPP::Texture> g_translucent_mod_texture;
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extern std::shared_ptr<SDLPP::Texture> g_translucent_enemies_texture;
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extern std::shared_ptr<SDLPP::Scene> g_playground;
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extern std::shared_ptr<SDLPP::FontConfiguration> g_text_config;
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2022-06-26 13:13:06 +00:00
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extern bool g_quit;
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2022-09-22 18:16:46 +00:00
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extern bool g_death;
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2021-04-25 20:42:55 +00:00
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#endif
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