sdlpp_renderobject: getMovement is const

This commit is contained in:
zvon 2021-08-04 23:29:18 +02:00
parent e67cf508a2
commit 37f7bab63e
2 changed files with 2 additions and 2 deletions

View File

@ -120,7 +120,7 @@ void RenderObject::addMovement( double x, double y ) {
void RenderObject::setMovement( double x, double y ) {
movementDirection = { x, y };
}
Vec2D< double > RenderObject::getMovement() {
Vec2D< double > RenderObject::getMovement() const {
return movementDirection;
}
void RenderObject::resetMovementX() {

View File

@ -86,7 +86,7 @@ public:
void setMovementSpeed( double speed );
void addMovement( double x, double y );
void setMovement( double x, double y );
Vec2D< double > getMovement();
Vec2D< double > getMovement() const;
void resetMovementX();
void resetMovementY();
void clearColided();