Mario: completely remove dynamic sdlpp
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@ -37,9 +37,9 @@ editor: ${EDITOR_OBJECTS} ${SDLLIB}
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else
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else
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mario: ${MARIO_OBJECTS}
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mario: ${MARIO_OBJECTS}
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$(CXX) $(CXXFLAGS) -o $@ $^ ${LDFLAGS} -L $(shell pwd) -lsdlpp
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$(CXX) $(CXXFLAGS) -o $@ $^ ${LDFLAGS} -L $(shell pwd)
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editor: ${EDITOR_OBJECTS}
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editor: ${EDITOR_OBJECTS}
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$(CXX) $(CXXFLAGS) ${EDITORFLAGS} -o $@ $^ ${LDFLAGS} -L $(shell pwd) -lsdlpp
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$(CXX) $(CXXFLAGS) ${EDITORFLAGS} -o $@ $^ ${LDFLAGS} -L $(shell pwd)
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endif
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endif
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main.${OBJEXT}: main.cpp ../sdlpp/sdlpp.hpp sprites.hpp
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main.${OBJEXT}: main.cpp ../sdlpp/sdlpp.hpp sprites.hpp
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