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zv0n 2022-09-22 20:40:09 +02:00
parent a1afaf427a
commit 6211e8c756
2 changed files with 6 additions and 2 deletions

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@ -9,7 +9,10 @@
extern std::mutex render_mutex; extern std::mutex render_mutex;
extern std::vector<SceneStruct> game_scenes; extern std::vector<SceneStruct> game_scenes;
SceneStruct createGameMainMenuScene(std::shared_ptr<SDLPP::Renderer> &renderer, bool include_restart = true, bool include_resume = true, bool transparent_background = true); SceneStruct createGameMainMenuScene(std::shared_ptr<SDLPP::Renderer> &renderer,
bool include_restart = true,
bool include_resume = true,
bool transparent_background = true);
SceneStruct createGameRetryScene(std::shared_ptr<SDLPP::Renderer> &renderer); SceneStruct createGameRetryScene(std::shared_ptr<SDLPP::Renderer> &renderer);
#endif #endif

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@ -19,6 +19,7 @@ SceneStruct createOkScene(std::shared_ptr<SDLPP::Renderer> renderer,
SceneStruct createLoadScene(std::shared_ptr<SDLPP::Renderer> renderer, SceneStruct createLoadScene(std::shared_ptr<SDLPP::Renderer> renderer,
const std::string &path, const std::string &path,
std::function<void(const std::string &)> finalizer, std::function<void(const std::string &)> finalizer,
bool pop_at_finish = true, bool transparent_bg = true); bool pop_at_finish = true,
bool transparent_bg = true);
#endif #endif