diff --git a/mario/editor.cpp b/mario/editor.cpp index e4821fd..29628a9 100644 --- a/mario/editor.cpp +++ b/mario/editor.cpp @@ -609,7 +609,7 @@ void placeTool( SDLPP::Scene &scene ) { // remove mario if exists removeMario(); global_vars.mario = new_obj; - global_vars.mario_pos = getSelectedObjectPosition(); + global_vars.mario_pos = getSelectedObjectIndexes(); new_obj->getCollisions()[0]->setId( EDITOR_CHARACTER_ID ); z_index = scene.getObjects().size() - 1; // TODO BlockRole::Character