From 92a30b8c51f6a9d6b208d450d7ccdcdec8ba7e6a Mon Sep 17 00:00:00 2001 From: zv0n Date: Sat, 12 Nov 2022 21:32:47 +0100 Subject: [PATCH] SDLPP: don't hide objects on destroy, wait for next render to be killed --- sdlpp/sdlpp_renderobject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sdlpp/sdlpp_renderobject.cpp b/sdlpp/sdlpp_renderobject.cpp index d2329b9..28c27bb 100644 --- a/sdlpp/sdlpp_renderobject.cpp +++ b/sdlpp/sdlpp_renderobject.cpp @@ -154,7 +154,7 @@ bool RenderObject::getHidden() const { return hidden; } void RenderObject::destroy() { - setHidden( true ); +// setHidden( true ); kill = true; } bool RenderObject::getKilled() {