TETRIS: load font with lower size
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@ -56,7 +56,7 @@ int main() {
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renderer->setBlendMode( SDL_BLENDMODE_BLEND );
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prepareShadowColider(renderer);
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g_font = std::make_shared< SDLPP::Font >( "testfont.ttf", 96 );
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g_font = std::make_shared< SDLPP::Font >( "testfont.ttf", 36 );
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g_main_scene = prepareMainScene(renderer, g_font);
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line_coliders = g_main_scene->getObjects( {COLIDER_ID} );
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