TETRIS: added gruvbox light color scheme
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@ -49,6 +49,30 @@ std::map<std::string, std::map<std::string, std::string>> color_schemes = {
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{"menu_background", "#282828BB"},
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{"menu_item_background", "#d5c4a180"},
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}},
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{ "gruvbox_light", {
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{"piece_brick", "#cc241d"},
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{"piece_brick_out", "#9d0006"},
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{"piece_T", "#98971a"},
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{"piece_T_out", "#79740e"},
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{"piece_L_right", "#458588"},
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{"piece_L_right_out", "#076678"},
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{"piece_Z_right", "#b16286"},
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{"piece_Z_right_out", "#8f3f71"},
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{"piece_line", "#d79921"},
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{"piece_line_out", "#b57614"},
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{"piece_L_left", "#689d6a"},
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{"piece_L_left_out", "#427b58"},
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{"piece_Z_left", "#7c6f64"},
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{"piece_Z_left_out", "#3c3836"},
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{"shadow", "#665c5480"},
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{"background", "#d5c4a1"},
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{"line", "#282828"},
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{"barrier", "#d65d0e"},
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{"text", "#3c3836"},
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{"text_out", "#f9f5d7"},
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{"menu_background", "#d5c4a1BB"},
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{"menu_item_background", "#50494580"},
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}},
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{ "blackandwhite", {
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{"piece_brick", "#FFFFFF"},
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{"piece_brick_out", "#000000"},
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@ -74,6 +98,6 @@ std::map<std::string, std::map<std::string, std::string>> color_schemes = {
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{"menu_item_background", "#FFFFFF40"},
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}},
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};
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std::vector<std::string> color_schemes_names = { "default", "gruvbox_dark", "blackandwhite" };
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std::vector<std::string> color_schemes_names = { "default", "gruvbox_dark", "gruvbox_light", "blackandwhite" };
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long unsigned int selected_color_scheme = 0;
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bool g_show_shadow = true;
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