Filesystem library

This commit is contained in:
zv0n 2022-06-21 14:50:39 +02:00
parent b98d283d09
commit a3a1e900b5
3 changed files with 457 additions and 0 deletions

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mario/filesystem.hpp Normal file
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#ifndef FSLIB_H
#define FSLIB_H
#include <string>
#ifdef _WIN32
#include <Windows.h>
using string = std::wstring;
using char_t = wchar_t;
#else
#include <dirent.h>
using string = std::string;
using char_t = char;
#endif
// windows version stolen from
// http://www.martinbroadhurst.com/list-the-files-in-a-directory-in-c.html
namespace FSLib {
bool exists( const string &path );
bool isDirectory( const string &path );
bool rename( const string &file_a, const string &file_b );
bool deleteFile( const string &file );
string canonical( const string &path );
bool createDirectoryFull( const string &path );
string getContainingDirectory( const string &path );
string getFileName( const string &path );
string getFileExtension( const string &path );
extern char dir_divisor;
class Directory {
public:
Directory() = delete;
explicit Directory( const string &path_ );
explicit Directory( const Directory &d ) = default;
explicit Directory( Directory &&d ) = default;
class Iterator {
public:
explicit Iterator( const Directory &d_ );
~Iterator();
#ifdef _WIN32
explicit Iterator( bool ended_ );
#else
Iterator( const Directory &d_, const struct dirent *current_entry_ );
#endif
Iterator() = delete;
Iterator( const Iterator &i ) = default;
Iterator( Iterator &&i ) = default;
char_t const *operator*() const;
Iterator &operator++();
bool operator==( const Iterator &i_other ) const;
Iterator operator++( int ) {
Iterator ret( *this );
operator++();
return ret;
}
bool operator!=( const Iterator &i_other ) const {
return !( i_other == *this );
}
private:
#ifndef _WIN32
DIR *d{};
const struct dirent *current_entry{};
#else
HANDLE hFind{};
WIN32_FIND_DATA data{};
bool ended{ false };
#endif
};
using iterator = Iterator;
using const_iterator = Iterator;
iterator end();
const_iterator end() const;
iterator begin() {
return Iterator( *this );
}
const_iterator begin() const {
return Iterator( *this );
}
const_iterator cbegin() const {
return begin();
}
const_iterator cend() const {
return end();
}
const char_t *path() const {
return dir_path.c_str();
}
#ifdef _WIN32
const char_t *validPath() const {
return dir_path.substr( 0, dir_path.length() - 2 ).c_str();
}
#endif
private:
string dir_path;
};
} // namespace FSLib
#endif

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#include "../../filesystem.hpp"
#include <cstring>
#include <sys/stat.h>
#include <unistd.h>
#ifdef __APPLE__
#include <sys/syslimits.h>
#endif
#include <stdexcept>
#include <iostream>
char FSLib::dir_divisor = '/';
FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {}
FSLib::Directory::Iterator::Iterator( const Directory &d_ )
: d( opendir( d_.path() ) ) {
if ( !exists( d_.path() ) || !isDirectory( d_.path() ) ) {
throw std::runtime_error(
std::string( "Directory " ) + d_.path() +
" either doesn't exist or isn't a directory" );
}
current_entry = readdir( d );
// skip "." and ".."
if ( current_entry != nullptr &&
( !strcmp( current_entry->d_name, "." ) ||
!strcmp( current_entry->d_name, ".." ) ) )
++( *this );
}
FSLib::Directory::Iterator::Iterator( const Directory &d_,
const struct dirent *current_entry_ )
: d( opendir( d_.path() ) ), current_entry( current_entry_ ) {}
FSLib::Directory::Iterator::~Iterator() {
if ( d )
closedir( d );
}
bool FSLib::exists( const string &path ) {
struct stat path_stat;
return stat( path.c_str(), &path_stat ) == 0;
}
string FSLib::canonical( const string &path ) {
char_t *canonical_path = new char_t[PATH_MAX];
auto failed = realpath( path.c_str(), canonical_path ) == nullptr;
if ( failed ) {
delete[] canonical_path;
return string();
}
string canonical_string{ canonical_path };
delete[] canonical_path;
return canonical_string;
}
bool FSLib::isDirectory( const string &path ) {
struct stat path_stat;
if ( stat( path.c_str(), &path_stat ) != 0 )
return false;
return S_ISDIR( path_stat.st_mode );
}
bool FSLib::rename( const string &file_a, const string &file_b ) {
// TODO log
std::cout << file_a << " -> " << file_b << std::endl;
return ::rename( file_a.c_str(), file_b.c_str() ) == 0;
}
// TODO do windows version
bool deleteRecursive(const string &dir) {
for(const auto &file : FSLib::Directory(dir)) {
auto path = dir + "/" + file;
if(FSLib::isDirectory(path)) {
if(!deleteRecursive(path)) {
return false;
}
} else if(unlink(path.c_str()) != 0) {
return false;
}
}
return rmdir(dir.c_str()) == 0;
}
bool FSLib::deleteFile( const string &file ) {
// TODO log
auto canon = canonical( file );
if(canon.empty()) {
return false;
}
if(isDirectory(canon)) {
return deleteRecursive(canon);
}
return unlink(canon.c_str()) == 0;
}
bool FSLib::createDirectoryFull( const string &path ) {
uint64_t pos{};
// go through all directories leading to the last one
// and create them if they don't exist
do {
// get partial directory path
pos = path.find_first_of( "/", pos );
if ( pos > 0 ) {
auto dirname = path.substr( 0, pos );
// create it if it doesn't exist
if ( !FSLib::exists( dirname ) ) {
if ( mkdir( dirname.c_str(),
S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH ) != 0 )
return false;
}
}
pos++;
} while ( pos < path.length() && pos != 0 );
return true;
}
FSLib::Directory::iterator FSLib::Directory::end() {
return Iterator( *this, nullptr );
}
FSLib::Directory::const_iterator FSLib::Directory::end() const {
return Iterator( *this, nullptr );
}
char_t const *FSLib::Directory::Iterator::operator*() const {
return current_entry->d_name;
}
FSLib::Directory::Iterator &FSLib::Directory::Iterator::operator++() {
if ( current_entry == nullptr )
return *this;
current_entry = readdir( d );
// skip . and ..
if ( current_entry != nullptr &&
( !strcmp( current_entry->d_name, "." ) ||
!strcmp( current_entry->d_name, ".." ) ) )
return operator++();
return *this;
}
bool FSLib::Directory::Iterator::operator==( const Iterator &i_other ) const {
return i_other.current_entry == current_entry;
}
string FSLib::getContainingDirectory( const string &path ) {
auto pos = path.find_last_of('/');
if(pos == string::npos) {
return ".";
}
return path.substr(0, pos);
}
string FSLib::getFileName( const string &path ) {
auto pos = path.find_last_of('/');
if(pos == string::npos) {
return path;
}
return path.substr(pos+1);
}
string FSLib::getFileExtension( const string &path ) {
auto pos = path.find_last_of('.');
if(pos == string::npos) {
return "";
}
return path.substr(pos + 1);
}

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#include "../../filesystem.hpp"
#include <Shlwapi.h>
#include <cstring>
#include <stdexcept>
#include <windows.h>
char FSLib::dir_divisor = '\\';
FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {
// need to append \\* for windows to search files in directory
dir_path.append( L"\\*" );
}
FSLib::Directory::Iterator::Iterator( const Directory &d_ ) {
if ( !exists( d_.validPath() ) || !isDirectory( d_.validPath() ) ) {
throw std::runtime_error(
"Directory either doesn't exist or isn't a directory" );
}
hFind = FindFirstFileW( d_.path(), &data );
if ( hFind != INVALID_HANDLE_VALUE ) {
if ( !wcscmp( data.cFileName, L"." ) ||
!wcscmp( data.cFileName, L".." ) ) {
++( *this );
}
} else {
ended = true;
}
}
FSLib::Directory::Iterator::~Iterator() {
if ( hFind )
FindClose( hFind );
}
// this is definitely not a good way to create the "end" iterator
// but it was the only way I thought of with my limited knowledge of
// windows.h
FSLib::Directory::Iterator::Iterator( bool ended_ ) : ended( ended_ ) {}
bool FSLib::exists( const string &path ) {
struct _stat path_stat;
return _wstat( path.c_str(), &path_stat ) == 0;
}
string FSLib::canonical( const string &path ) {
char_t *full_path = new char_t[MAX_PATH];
char_t *canonical_path = new char_t[MAX_PATH];
auto failed = !GetFullPathName( path.c_str(), MAX_PATH, full_path, NULL );
if ( failed ) {
delete[] canonical_path;
delete[] full_path;
return string();
}
failed = !PathCanonicalizeW( canonical_path, full_path );
delete[] full_path;
if ( failed ) {
delete[] canonical_path;
return string();
}
string canonical_string{ canonical_path };
delete[] canonical_path;
return canonical_string;
}
bool FSLib::isDirectory( const string &path ) {
struct _stat path_stat;
if ( _wstat( path.c_str(), &path_stat ) != 0 )
return false;
return path_stat.st_mode & _S_IFDIR;
}
bool FSLib::rename( const string &file_a, const string &file_b ) {
return MoveFileExW( file_a.c_str(), file_b.c_str(),
MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING );
}
bool FSLib::createDirectoryFull( const string &path ) {
uint64_t pos = path.find_first_of( L":", 0 ) + 2;
if ( pos == string::npos )
pos = 0;
// go through all directories leading to the last one
// and create them if they don't exist
do {
// get partial directory path
pos = path.find_first_of( L"\\", pos );
auto dirname = path.substr( 0, pos );
// create it if it doesn't exist
if ( !FSLib::exists( dirname ) ) {
if ( !CreateDirectoryW( dirname.c_str(), NULL ) )
return false;
}
pos++;
} while ( pos < path.length() && pos != 0 );
return true;
}
FSLib::Directory::iterator FSLib::Directory::end() {
return Iterator( true );
}
FSLib::Directory::const_iterator FSLib::Directory::end() const {
return Iterator( true );
}
char_t const *FSLib::Directory::Iterator::operator*() const {
return data.cFileName;
}
FSLib::Directory::Iterator &FSLib::Directory::Iterator::operator++() {
if ( ended == true )
return *this;
// skip . and ..
if ( FindNextFileW( hFind, &data ) == 0 ) {
ended = true;
} else if ( !wcscmp( data.cFileName, L"." ) ||
!wcscmp( data.cFileName, L".." ) ) {
return operator++();
}
return *this;
}
bool FSLib::Directory::Iterator::operator==( const Iterator &i_other ) const {
return i_other.ended == ended;
}
string FSLib::getContainingDirectory( const string &path ) {
auto pos = path.find_last_of('\\');
if(pos == string::npos) {
return ".";
}
return path.substr(0, pos);
}
string FSLib::getFileName( const string &path ) {
auto pos = path.find_last_of('\\');
if(pos == string::npos) {
return path;
}
return path.substr(pos+1);
}
string FSLib::getFileExtension( const string &path ) {
auto pos = path.find_last_of('.');
if(pos == string::npos) {
return "";
}
return path.substr(pos + 1);
}