TETRIS: Fix score not updating
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@ -20,6 +20,7 @@ std::vector< std::shared_ptr< SDLPP::RenderObject > > line_coliders{};
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void updateScore() {
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g_score_texture->changeText( std::to_string( g_score ) );
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g_score_texture->updateSizeAndPosition();
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}
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void doInput() {
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