diff --git a/tetris/scenes.cpp b/tetris/scenes.cpp index 74acbdb..6d4447b 100644 --- a/tetris/scenes.cpp +++ b/tetris/scenes.cpp @@ -389,8 +389,7 @@ void handleKeyUpMain( SDL_Keycode key ) { void pollEventsMain( SDLPP::Scene &scene ) { SDL_Event event; - while ( SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) == 1 ) { - SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT); + while ( SDLPP::getSDLEvent( event ) ) { switch ( event.type ) { case SDL_QUIT: quitGame(); @@ -502,8 +501,7 @@ void handleKeyDownMenu( SDL_Keycode key ) { void pollEventsMenu() { SDL_Event event; - while ( SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) == 1 ) { - SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT); + while ( SDLPP::getSDLEvent( event ) ) { switch ( event.type ) { case SDL_QUIT: quitGame(); @@ -568,8 +566,7 @@ void handleKeyDownGameOver( SDL_Keycode key ) { void pollEventsGameOver() { SDL_Event event; - while ( SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) == 1 ) { - SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT); + while ( SDLPP::getSDLEvent( event ) ) { switch ( event.type ) { case SDL_QUIT: quitGame(); @@ -692,8 +689,7 @@ void handleKeyDownOptions( SDL_Keycode key ) { void pollEventsOptions() { SDL_Event event; - while ( SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) == 1 ) { - SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT); + while ( SDLPP::getSDLEvent( event ) ) { switch ( event.type ) { case SDL_QUIT: quitGame();