Mario: mushroom interaction with Mario

This commit is contained in:
zvon 2021-08-07 21:42:51 +02:00
parent 7b2adac922
commit f04dc1e23b
4 changed files with 30 additions and 5 deletions

View File

@ -27,6 +27,8 @@ Mario::Mario(int x, int y, const std::shared_ptr< SDLPP::Renderer > &renderer) :
SDLPP::RectColider( 0.9, 0, 0.1, 0.1, MARIO_TOP_LEFT_DETECT ) );
top_collision = std::make_shared<SDLPP::RectColider>( 0.5, 0, 0.2, 0.15, MARIO_TOP_DETECT );
addCollision( top_collision );
addCollision(
SDLPP::RectColider( 0, 0, 1, 1, MARIO_ID ) );
setColiderColor("#FF0000");
setStatic( false );
}
@ -69,7 +71,7 @@ void Mario::handleVisitor(SDLPP::Visitor &visitor) {
on_ground = m_visitor.isOnGround();
if(!jumping && on_ground) {
resetMovementY();
setTextureSourceRect(MARIO_STANDING_SRC);
setBaseRect(MARIO_STANDING_SRC);
if(getMovement().getX() != 0)
resumeAnimation();
// for some reason falling of the edge causes on_ground to be true, but
@ -102,6 +104,9 @@ void Mario::handleVisitor(SDLPP::Visitor &visitor) {
setPos( objPos.getX() - BLOCK_SIZE, getPos().getY() );
}
}
if(m_visitor.hasMushroom()) {
setType(LandType::UNDERWORLD);
}
#endif
}
@ -115,7 +120,7 @@ void Mario::jump() {
slow_jump = getPos().getY() - 2*BLOCK_SIZE;
addMovement( 0, -jump_movement );
ticks_till_gravity = base_gravity_ticks;
setTextureSourceRect(MARIO_JUMP_SRC);
setBaseRect(MARIO_JUMP_SRC);
pauseAnimation();
}
@ -144,8 +149,9 @@ void Mario::custom_move( int ticks ) {
}
}
void Mario::visit(SDLPP::Visitor &/*UNUSED*/) {
void Mario::visit(SDLPP::Visitor &visitor) {
// TODO
visitor.visit(*this);
}
void Mario::setWorldTypeSrc(LandType::Value /*UNUSED*/) {

View File

@ -58,6 +58,9 @@ void MarioVisitor::visit( const SDLPP::RenderObject &obj ) {
newX = obj.getDoubleRect().first.getX() +
obj.getDoubleRect().second.getX();
break;
case MUSHROOM_ID:
mushroom = true;
break;
default:
break;
}

View File

@ -8,7 +8,7 @@
class MarioVisitor : public SDLPP::Visitor {
public:
MarioVisitor(bool is_jumping, SDLPP::Scene &scene, bool &quit, int &coin_count) : jumping(is_jumping), _scene(scene), _quit(quit), _coin_count(coin_count) {}
MarioVisitor(bool is_jumping, SDLPP::Scene &scene, bool &quit, int &coin_count, std::vector< std::shared_ptr< MarioBlock > > &moving_objects) : jumping(is_jumping), _scene(scene), _quit(quit), _coin_count(coin_count), _moving_objects(moving_objects) {}
void visit( const SDLPP::RenderObject &obj ) override;
bool isOnGround() const {
return onGround;
@ -90,6 +90,16 @@ public:
return coin_block;
}
bool hasMushroom() const {
return mushroom;
}
void setMushroomBlock(std::shared_ptr<MarioBlock> &mushroom) {
_scene.addObject(mushroom);
_scene.setZIndex(mushroom, 1);
_moving_objects.push_back(mushroom);
}
private:
bool onGround = false;
double groundY = 0;
@ -110,6 +120,8 @@ private:
SDLPP::Scene &_scene;
bool &_quit;
int &_coin_count;
bool mushroom = false;
std::vector< std::shared_ptr< MarioBlock > > &_moving_objects;
};
#endif

View File

@ -1,6 +1,7 @@
#include "visitor_generator.hpp"
#include "../objectids.hpp"
#include "mario_visitor.hpp"
#include "mushroom_visitor.hpp"
std::shared_ptr< SDLPP::Visitor >
getVisitor( const MarioBlock &block, SDLPP::Scene &scene, bool &quit,
@ -9,7 +10,10 @@ getVisitor( const MarioBlock &block, SDLPP::Scene &scene, bool &quit,
std::shared_ptr< SDLPP::Visitor > result{};
switch(block.getId()) {
case MARIO_ID:
result = std::static_pointer_cast<SDLPP::Visitor>(std::make_shared<MarioVisitor>(block.getMovement().getY() < 0, scene, quit, coin_count));
result = std::static_pointer_cast<SDLPP::Visitor>(std::make_shared<MarioVisitor>(block.getMovement().getY() < 0, scene, quit, coin_count, moving_objects));
break;
case MUSHROOM_ID:
result = std::static_pointer_cast<SDLPP::Visitor>(std::make_shared<MushroomVisitor>());
default:
break;
}