From f0df1cc3b2ffe321b0d9dd6175918c569e88a04d Mon Sep 17 00:00:00 2001 From: zv0n Date: Tue, 25 May 2021 12:27:26 +0200 Subject: [PATCH] Mario: remove destructible used for testing --- mario/maploader.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/mario/maploader.cpp b/mario/maploader.cpp index 7662036..73fcab2 100644 --- a/mario/maploader.cpp +++ b/mario/maploader.cpp @@ -44,8 +44,6 @@ void loadMap( std::shared_ptr< SDLPP::Scene > &scene, bool destructible = false; if ( id == FLOOR_ID || id == BRICK_ID || id == BRICK_TOP_ID ) { collision = true; - if(id != FLOOR_ID) - destructible = true; } // TODO add modifiers to createTerrainBlock auto obj =