Commit Graph

321 Commits

Author SHA1 Message Date
b98d283d09 Make Goomba hitbox larger
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2022-06-21 08:52:21 +02:00
c8e749a145 Fix goomba movements 2022-06-21 08:50:43 +02:00
e87495db2e Map versioning
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2022-06-21 08:23:36 +02:00
edb8444d7d Update drone settings
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2022-05-23 22:57:04 +02:00
2dff727934 Change drone config to use kubernetes
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2022-01-07 00:47:48 +01:00
0d855ed218 Mario: formatting
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2021-10-18 10:10:43 +02:00
303490a619 CI: fix formatting check 2021-10-18 10:10:28 +02:00
f4a067fe23 CI: bump up cppbuilder image
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2021-10-18 09:54:07 +02:00
8ca70fa11e Mario: formatting
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2021-10-18 09:08:35 +02:00
f3062464d2 CI: better checking of formatting 2021-10-18 09:08:21 +02:00
d60dc07e10 Update clang-format 2021-10-18 09:07:57 +02:00
f6cf68f71f Make mario a bit faster
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2021-10-17 15:56:10 +02:00
7e06da5fc0 CI/CD changes
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2021-10-17 13:36:20 +02:00
ca39b7edc9 New CI/CD image
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2021-10-17 13:30:10 +02:00
3bf086f48a CI/CD
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2021-10-17 13:18:28 +02:00
28d7e208fc Mario: add goomba into moving_objects 2021-08-08 21:45:50 +02:00
edeeadb232 Mario: add Goomba 2021-08-08 21:45:05 +02:00
e31c4bb2db Mario: change mushroom coliders IDs to NPC specific ones 2021-08-08 21:41:02 +02:00
94bf4fc39d Mario: mario detects enemies and bounces when he kills them/dies when they kill him 2021-08-08 21:40:00 +02:00
45ac4dad64 Mario: support the new modifier object IDs in maploader 2021-08-08 21:36:47 +02:00
a01b6070f3 Mario: change modifier IDs to start with 0x6000 2021-08-08 21:34:51 +02:00
c183e58f6e Blocks.cpp: add character support to 2021-08-08 21:22:44 +02:00
c7309d56a3 Editor: add character support 2021-08-08 21:22:00 +02:00
f3c4380bfb Mario: add enemies textures 2021-08-08 21:19:26 +02:00
4f65dba2e0 Mario: only visit objects if they entered screen at least once 2021-08-07 22:25:32 +02:00
f7002f0f38 Mario: better mushroom movement 2021-08-07 22:17:27 +02:00
a194bfb86e Mario: destroy moving objects once they leave left side of screen, remove destroyed objects from moving_objects 2021-08-07 22:10:09 +02:00
e283b36229 Mario: set scene's background objects 2021-08-07 21:59:06 +02:00
0608202483 SDLPP: add option to specify background objects in scene and move Z index of objects just above those background objects 2021-08-07 21:58:53 +02:00
f35aa095f3 Mario: remove useless debug outputs 2021-08-07 21:43:27 +02:00
f04dc1e23b Mario: mushroom interaction with Mario 2021-08-07 21:42:51 +02:00
7b2adac922 Mario: add mushroom block 2021-08-07 21:41:15 +02:00
a7aa86c8e3 Mario: simple blocks formatting 2021-08-07 21:39:54 +02:00
4742f3dd02 Mario: add travelToPos function to blocks 2021-08-07 21:39:15 +02:00
7cb3f95e44 Mario: loop through all moving objects in doInput 2021-08-07 21:38:00 +02:00
6238022ed2 Mario: fix modifier deletion 2021-08-07 12:13:23 +02:00
7b1ef25f37 SDLPP: slight code cleanup 2021-08-07 12:13:03 +02:00
d4393ef179 Mario: better handling of screen resize, when showing FPS consider input handling as well 2021-08-06 18:50:31 +02:00
4728056b76 SDLPP: add != for vector, add << for vector 2021-08-06 18:50:31 +02:00
b87318f44d SDLPP: add function that returns absolute position 2021-08-06 18:50:31 +02:00
7d9763443a Mario: update cmake to include brew libraries 2021-08-05 21:21:25 +02:00
d267402ec5 Make cmake work on windows 2021-08-05 19:16:12 +02:00
8e566ddb03 Mario: add sdlpp as a subdirectory instead of ExternalProject 2021-08-05 18:00:47 +02:00
509e5e36c2 Sdlpp: move to cmake 2021-08-05 17:55:55 +02:00
fe157494ec Ignore build dir everywhere 2021-08-05 17:55:16 +02:00
040b3b63c2 Move to CMake 2021-08-05 00:33:55 +02:00
bfe658618e Mario: prepartations for multiple moving objects 2021-08-05 00:32:54 +02:00
37f7bab63e sdlpp_renderobject: getMovement is const 2021-08-04 23:29:18 +02:00
e67cf508a2 Add coin animation 2021-07-24 20:50:24 +02:00
130a01feda Forgot to add coineditorblock 2021-07-24 20:48:37 +02:00