f92a94ef01
SDLPP: Don't save textures before render
...
Since textures should only be manipulated in the main thread (as well
as rendering), let programmers deal with ensuring the texture is
available during rendercopy
2021-01-31 15:56:47 +01:00
1f7a80d7d2
SDLPP: Save texture before rendering
...
In some cases texture might be changed after render() has been called
but before renderer presented the render, causing errors.
2021-01-30 21:30:51 +01:00
20c30712b9
SDLPP: make copySelf actually copy everything
2020-12-18 16:02:02 +01:00
730a00b8fa
SDLPP: add .dll target for windows
2020-11-22 23:37:55 +01:00
633502b189
Split sdlpp into smaller files
2020-11-21 20:57:40 +01:00