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c59851b490
Author | SHA1 | Date | |
---|---|---|---|
c59851b490 | |||
38dfa533c4 |
112
mario/editor.cpp
112
mario/editor.cpp
@ -76,6 +76,12 @@ struct ToolInfo {
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int max_page_mods;
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int cur_page_characters;
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int max_page_characters;
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std::shared_ptr<Button> button_left_tools;
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std::shared_ptr<Button> button_right_tools;
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std::shared_ptr<Button> button_left_mods;
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std::shared_ptr<Button> button_right_mods;
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std::shared_ptr<Button> button_left_characters;
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std::shared_ptr<Button> button_right_characters;
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};
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struct GlobalVars {
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@ -105,7 +111,6 @@ struct GlobalVars {
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GlobalVars global_vars;
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std::mutex destruction_mutex;
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std::mutex render_mutex;
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void updateTool() {
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auto tool_index = global_vars.tool.index;
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@ -204,9 +209,39 @@ void unsetToolColor() {
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setToolColor("#FFFFFF00");
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}
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void toolMoveUpdateButtons(Button *left, Button *right, int &cur_page, int &max_page, bool canAdd) {
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if(cur_page == 0) {
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left->disable();
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} else {
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left->enable();
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}
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if(cur_page != max_page) {
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if(canAdd) {
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// TOOD global button config
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right->changeText(">");
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right->setFontColor("#000000");
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right->setFontOutlineColor("#FFFFFF88");
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right->setFontColorHighlight("#000000");
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right->setFontOutlineColorHighlight("#FFFFFFAA");
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} else {
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right->enable();
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}
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} else {
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if(canAdd) {
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right->changeText("+");
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right->setFontColor("#00FF00");
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right->setFontOutlineColor("#000000");
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right->setFontColorHighlight("#88FF88");
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right->setFontOutlineColorHighlight("#444444");
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} else {
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right->disable();
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}
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}
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}
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void updateToolSelection(int prev_index, ToolType::Value type) {
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unsetToolColor();
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size_t cur_page = 0;
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int cur_page = 0;
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size_t multiplier = 0;
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std::vector<std::shared_ptr<MarioBlock>> *tool_vec = nullptr;
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switch (type) {
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@ -214,16 +249,19 @@ void updateToolSelection(int prev_index, ToolType::Value type) {
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cur_page = global_vars.tool.cur_page_tools;
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multiplier = 2 * TOOLS_WIDTH;
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tool_vec = &global_vars.tools;
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toolMoveUpdateButtons(global_vars.tool.button_left_tools.get(), global_vars.tool.button_right_tools.get(), cur_page, global_vars.tool.max_page_tools, false);
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break;
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case ToolType::MOD:
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cur_page = global_vars.tool.cur_page_mods;
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multiplier = 2 * MOD_WIDTH;
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tool_vec = &global_vars.mods;
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toolMoveUpdateButtons(global_vars.tool.button_left_mods.get(), global_vars.tool.button_right_mods.get(), cur_page, global_vars.tool.max_page_mods, false);
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break;
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case ToolType::CHARACTER:
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cur_page = global_vars.tool.cur_page_characters;
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multiplier = 2 * CHARACTER_WIDTH;
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tool_vec = &global_vars.characters;
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toolMoveUpdateButtons(global_vars.tool.button_left_characters.get(), global_vars.tool.button_right_characters.get(), cur_page, global_vars.tool.max_page_characters, false);
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default:
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break;
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}
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@ -498,10 +536,10 @@ void getMousePositionFlags(SDLPP::Scene &scene) {
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scene.visitCollisions(*mouse, visitor);
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if(visitor.getCurButton() != global_vars.mouse.cur_button_index) {
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if(global_vars.mouse.cur_button_index != (uint64_t)-1) {
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global_vars.buttons[global_vars.mouse.cur_button_index]->unsetHighlight(render_mutex);
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global_vars.buttons[global_vars.mouse.cur_button_index]->unsetHighlight();
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}
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if(visitor.getCurButton() != (uint64_t)-1) {
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global_vars.buttons[visitor.getCurButton()]->setHighlight(render_mutex);
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global_vars.buttons[visitor.getCurButton()]->setHighlight();
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}
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}
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global_vars.mouse.cur_button_index = visitor.getCurButton();
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@ -526,49 +564,13 @@ struct moveStruct {
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std::shared_ptr<Button> other_button;
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};
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void toolMoveLeftUpdateButtons(Button *left, Button *right, int &cur_page, int &max_page, bool canAdd) {
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if(cur_page == 0) {
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left->disable(render_mutex);
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}
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if(cur_page != max_page) {
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if(canAdd) {
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// TOOD global button config
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right->changeText(">");
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right->setFontColor("#000000", render_mutex);
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right->setFontOutlineColor("#FFFFFF88", render_mutex);
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right->setFontColorHighlight("#000000", render_mutex);
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right->setFontOutlineColorHighlight("#FFFFFFAA", render_mutex);
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} else {
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right->enable(render_mutex);
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}
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}
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}
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void toolMoveLeft(Button *left, Button *right, int &cur_page, int &max_page, bool canAdd) {
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cur_page--;
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toolMoveLeftUpdateButtons(left, right, cur_page, max_page, canAdd);
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toolMoveUpdateButtons(left, right, cur_page, max_page, canAdd);
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}
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void toolMoveRightUpdateButtons(Button *left, Button *right, int &cur_page, int &max_page, bool canAdd) {
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if(cur_page == max_page) {
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if(canAdd) {
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right->changeText("+");
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right->setFontColor("#00FF00", render_mutex);
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right->setFontOutlineColor("#000000", render_mutex);
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right->setFontColorHighlight("#88FF88", render_mutex);
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right->setFontOutlineColorHighlight("#444444", render_mutex);
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} else {
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right->disable(render_mutex);
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}
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}
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if(cur_page != 0) {
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left->enable(render_mutex);
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}
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}
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void toolMoveRight(Button *left, Button *right, int &cur_page, int &max_page, bool canAdd) {
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cur_page += 1;
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toolMoveRightUpdateButtons(left, right, cur_page, max_page, canAdd);
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toolMoveUpdateButtons(left, right, cur_page, max_page, canAdd);
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}
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void moveMapLeft(void *input, Button *caller) {
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@ -1028,7 +1030,7 @@ void populateWorldType(
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void testButtonFunc(void *input, Button *caller) {
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auto actual = static_cast<int*>(input);
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std::cout << "NUM: " << *actual << std::endl;
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caller->disable(render_mutex);
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caller->disable();
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}
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#ifdef _WIN32
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@ -1127,8 +1129,7 @@ int main() {
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global_vars.buttons.back()->setButtonIndex(global_vars.buttons.size() - 1);
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left_map_input.other_button = global_vars.buttons.back();
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// ensure disabled/enabled properly
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toolMoveRightUpdateButtons(right_map_input.other_button.get(), global_vars.buttons.back().get(), global_vars.map.cur_page, global_vars.map.max_page, true);
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toolMoveLeftUpdateButtons(right_map_input.other_button.get(), global_vars.buttons.back().get(), global_vars.map.cur_page, global_vars.map.max_page, true);
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toolMoveUpdateButtons(right_map_input.other_button.get(), global_vars.buttons.back().get(), global_vars.map.cur_page, global_vars.map.max_page, true);
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createGrid(BLOCK_SIZE, 1 - MAP_HEIGHT * BLOCK_SIZE, MAP_WIDTH, MAP_HEIGHT,
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scene);
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// edit blocks on map
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@ -1169,6 +1170,7 @@ int main() {
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global_vars.buttons.back()->setAlignment(SDLPP::OBJ_CENTER, SDLPP::OBJ_CENTER);
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global_vars.buttons.back()->setPermanent();
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global_vars.buttons.back()->setButtonIndex(global_vars.buttons.size() - 1);
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global_vars.tool.button_left_tools = global_vars.buttons.back();
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// right tool arrow
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moveStruct right_tool_input{
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.scene = scene,
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@ -1181,9 +1183,9 @@ int main() {
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global_vars.buttons.back()->setPermanent();
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global_vars.buttons.back()->setButtonIndex(global_vars.buttons.size() - 1);
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left_tool_input.other_button = global_vars.buttons.back();
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global_vars.tool.button_right_tools = global_vars.buttons.back();
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// ensure disabled/enabled properly
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toolMoveRightUpdateButtons(right_tool_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_tools, global_vars.tool.max_page_tools, false);
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toolMoveLeftUpdateButtons(right_tool_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_tools, global_vars.tool.max_page_tools, false);
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toolMoveUpdateButtons(right_tool_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_tools, global_vars.tool.max_page_tools, false);
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createGrid((MAP_WIDTH - TOOLS_WIDTH) * BLOCK_SIZE,
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1 - (MAP_HEIGHT + 3) * BLOCK_SIZE, TOOLS_WIDTH, 2, scene);
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// mods
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@ -1208,6 +1210,7 @@ int main() {
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global_vars.buttons.back()->setAlignment(SDLPP::OBJ_CENTER, SDLPP::OBJ_CENTER);
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global_vars.buttons.back()->setPermanent();
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global_vars.buttons.back()->setButtonIndex(global_vars.buttons.size() - 1);
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global_vars.tool.button_left_mods = global_vars.buttons.back();
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// right mod arrow
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moveStruct right_mod_input{
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.scene = scene,
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@ -1220,9 +1223,9 @@ int main() {
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global_vars.buttons.back()->setPermanent();
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global_vars.buttons.back()->setButtonIndex(global_vars.buttons.size() - 1);
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left_mod_input.other_button = global_vars.buttons.back();
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global_vars.tool.button_right_mods = global_vars.buttons.back();
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// ensure disabled/enabled properly
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toolMoveRightUpdateButtons(right_mod_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_mods, global_vars.tool.max_page_mods, false);
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toolMoveLeftUpdateButtons(right_mod_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_mods, global_vars.tool.max_page_mods, false);
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toolMoveUpdateButtons(right_mod_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_mods, global_vars.tool.max_page_mods, false);
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createGrid(5 * BLOCK_SIZE, 1 - (MAP_HEIGHT + 3) * BLOCK_SIZE, MOD_WIDTH, 2,
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scene);
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// characters
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@ -1249,6 +1252,7 @@ int main() {
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global_vars.buttons.back()->setAlignment(SDLPP::OBJ_CENTER, SDLPP::OBJ_CENTER);
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global_vars.buttons.back()->setPermanent();
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global_vars.buttons.back()->setButtonIndex(global_vars.buttons.size() - 1);
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global_vars.tool.button_left_characters = global_vars.buttons.back();
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// right character arrow
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moveStruct right_character_input{
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.scene = scene,
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@ -1260,9 +1264,9 @@ int main() {
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global_vars.buttons.back()->setAlignment(SDLPP::OBJ_CENTER, SDLPP::OBJ_CENTER);
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global_vars.buttons.back()->setPermanent();
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global_vars.buttons.back()->setButtonIndex(global_vars.buttons.size() - 1);
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global_vars.tool.button_right_characters = global_vars.buttons.back();
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// ensure disabled/enabled properly
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toolMoveRightUpdateButtons(right_character_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_characters, global_vars.tool.max_page_characters, false);
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toolMoveLeftUpdateButtons(right_character_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_characters, global_vars.tool.max_page_characters, false);
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toolMoveUpdateButtons(right_character_input.other_button.get(), global_vars.buttons.back().get(), global_vars.tool.cur_page_characters, global_vars.tool.max_page_characters, false);
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left_character_input.other_button = global_vars.buttons.back();
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createGrid((MOD_WIDTH + 8) * BLOCK_SIZE, 1 - (MAP_HEIGHT + 3) * BLOCK_SIZE,
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CHARACTER_WIDTH, 2, scene);
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@ -1356,17 +1360,17 @@ int main() {
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SDL_framerateDelay(&gFPS);
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SDL_PumpEvents();
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std::lock_guard<std::mutex> lock(destruction_mutex);
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{
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std::lock_guard<std::mutex> render(render_mutex);
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scene->renderScene();
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renderer->presentRenderer();
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}
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frames++;
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if (SDL_GetTicks() - base >= 1000) {
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std::cout << "FPS: " << frames << std::endl;
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frames = 0;
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base = SDL_GetTicks();
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}
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for(auto &button : global_vars.buttons) {
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button->update();
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}
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// TODO maybe button update func instead of using mutex?
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/* checkArrowsEnabled(global_vars.map.cur_page, global_vars.map.max_page,
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MAP_LEFT_ENABLED_FLAG, MAP_RIGHT_ENABLED_FLAG,
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@ -5,9 +5,14 @@
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#include "../global_vars.hpp"
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#include "../objectids.hpp"
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#include <functional>
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#include <mutex>
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#include <utility>
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enum ButtonState {
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NORMAL,
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HIGHLIGHTED,
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DISABLED,
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};
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struct ButtonConfig {
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std::string font_color;
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std::string font_outline_color;
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@ -31,45 +36,50 @@ public:
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: TextRenderer(x, y, w, h, r, g_text_config->getFont(), text, config.font_color,
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config.font_outline_color, config.outline),
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click_fun(std::move(click_fun)), func_input(input),
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config(config) {
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config(config), button_text(text) {
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setColor(config.bg_color);
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setId(BUTTON_ID);
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addCollision(SDLPP::RectColider(0, 0, 1, 1));
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state = NORMAL;
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}
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void setFontColor(const std::string &color, std::mutex &mutex) {
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void setButtonText(const std::string &text) {
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button_text = text;
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should_update_text = true;
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}
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void setFontColor(const std::string &color) {
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config.font_color = color;
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if(!highlighted && !disabled) {
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updateTextColor(config.font_color, config.font_outline_color, mutex);
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should_update_color = true;
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}
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}
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void setFontColorHighlight(const std::string &color, std::mutex &mutex) {
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void setFontColorHighlight(const std::string &color) {
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config.font_color_highlight = color;
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if(highlighted && !disabled) {
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updateTextColor(config.font_color_highlight, config.font_outline_color_highlight, mutex);
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should_update_color = true;
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}
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}
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void setFontColorDisabled(const std::string &color, std::mutex &mutex) {
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void setFontColorDisabled(const std::string &color) {
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config.font_color_disabled = color;
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if(disabled) {
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updateTextColor(config.font_color_disabled, config.font_outline_color_disabled, mutex);
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should_update_color = true;
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}
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}
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void setFontOutlineColor(const std::string &color, std::mutex &mutex) {
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void setFontOutlineColor(const std::string &color) {
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config.font_outline_color = color;
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if(!highlighted && !disabled) {
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updateTextColor(config.font_color, config.font_outline_color, mutex);
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should_update_color = true;
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}
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}
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void setFontOutlineColorHighlight(const std::string &color, std::mutex &mutex) {
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void setFontOutlineColorHighlight(const std::string &color) {
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config.font_outline_color_highlight = color;
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if(highlighted && !disabled) {
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updateTextColor(config.font_color_highlight, config.font_outline_color_highlight, mutex);
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should_update_color = true;
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}
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}
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void setFontOutlineColorDisabled(const std::string &color, std::mutex &mutex) {
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void setFontOutlineColorDisabled(const std::string &color) {
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config.font_outline_color_disabled = color;
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if(disabled) {
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updateTextColor(config.font_color_disabled, config.font_outline_color_disabled, mutex);
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should_update_color = true;
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}
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}
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void setBackgroundColor(const std::string &color) {
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@ -101,47 +111,71 @@ public:
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void setButtonIndex(uint64_t id) {
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_id = id;
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}
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void setHighlight(std::mutex &mutex) {
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void setHighlight() {
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if(!disabled) {
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setColor(config.bg_color_highlight);
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updateTextColor(config.font_color_highlight, config.font_outline_color_highlight, mutex);
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should_update_color = true;
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state = HIGHLIGHTED;
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}
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highlighted = true;
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}
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void unsetHighlight(std::mutex &mutex) {
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void unsetHighlight() {
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if(!disabled) {
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setColor(config.bg_color);
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updateTextColor(config.font_color, config.font_outline_color, mutex);
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should_update_color = true;
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state = NORMAL;
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}
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highlighted = false;
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}
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void disable(std::mutex &mutex) {
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void disable() {
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setColor(config.bg_color_disabled);
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updateTextColor(config.font_color_disabled, config.font_outline_color_disabled, mutex);
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should_update_color = true;
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state = DISABLED;
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disabled = true;
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}
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void enable(std::mutex &mutex) {
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void enable() {
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if(!highlighted) {
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setColor(config.bg_color);
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updateTextColor(config.font_color, config.font_outline_color, mutex);
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should_update_color = true;
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state = NORMAL;
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} else {
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setColor(config.bg_color_highlight);
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updateTextColor(config.font_color_highlight, config.font_outline_color_highlight, mutex);
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should_update_color = true;
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state = HIGHLIGHTED;
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}
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disabled = false;
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}
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private:
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void updateTextColor(const std::string &font, const std::string &outline, std::mutex &mutex) {
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std::lock_guard<std::mutex> textUpdate(mutex);
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setTextColor(g_text_config->getFont(), font, outline, config.outline);
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}
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void update() {
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if(should_update_color) {
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switch(state) {
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case NORMAL:
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setTextColor(g_text_config->getFont(), config.font_color, config.font_outline_color, config.outline);
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break;
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case HIGHLIGHTED:
|
||||
setTextColor(g_text_config->getFont(), config.font_color_highlight, config.font_outline_color_highlight, config.outline);
|
||||
break;
|
||||
case DISABLED:
|
||||
setTextColor(g_text_config->getFont(), config.font_color_disabled, config.font_outline_color_disabled, config.outline);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(should_update_text) {
|
||||
changeText(button_text);
|
||||
}
|
||||
}
|
||||
private:
|
||||
std::function<void(void *, Button *)> click_fun;
|
||||
void *func_input;
|
||||
uint64_t _id{};
|
||||
ButtonConfig config{};
|
||||
bool highlighted = false;
|
||||
bool disabled = false;
|
||||
std::string button_text;
|
||||
ButtonState state = NORMAL;
|
||||
bool should_update_color = false;
|
||||
bool should_update_text = false;
|
||||
};
|
||||
|
||||
/*std::shared_ptr<SDLPP::RectangleRender>
|
||||
|
Loading…
Reference in New Issue
Block a user