#ifndef GLOBAL_VARS_H #define GLOBAL_VARS_H #include "../sdlpp/sdlpp.hpp" extern std::shared_ptr g_terrain_texture; extern std::shared_ptr g_mario_texture; extern std::shared_ptr g_mod_texture; extern std::shared_ptr g_enemies_texture; extern std::shared_ptr g_translucent_terrain_texture; extern std::shared_ptr g_translucent_mod_texture; extern std::shared_ptr g_translucent_enemies_texture; extern std::shared_ptr g_playground; extern std::shared_ptr g_text_config; extern bool g_quit; #endif