#ifndef GLOBAL_VARS_H #define GLOBAL_VARS_H #include "../sdlpp/sdlpp.hpp" extern std::shared_ptr< SDLPP::Texture > g_terrain_texture; extern std::shared_ptr< SDLPP::Texture > g_mario_texture; extern std::shared_ptr< SDLPP::Texture > g_mod_texture; extern std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture; extern std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture; extern std::shared_ptr< SDLPP::Scene > g_playground; extern std::shared_ptr< SDLPP::FontConfiguration > g_text_config; #endif