CXX ?= g++ CFLAGS ?= -O2 -Wall -Wextra -std=c++14 PREFIX ?= /usr/local/bin LDFLAGS ?= -lSDL2 -lSDL2_image -lSDL2_gfx -lSDL2_ttf -pthread ifeq ($(OS),Windows_NT) UNAME_S := Windows else UNAME_S := $(shell uname -s) endif TETRIS_OBJECTS = tetris.o scenes.o config.o functions.o global_vars.o ifeq ($(UNAME_S),Linux) TETRIS_OBJECTS += libsdlpp.so endif ifeq ($(UNAME_S),Darwin) TETRIS_OBJECTS += libsdlpp.dylib endif .PHONY: default default: tetris tetris: ${TETRIS_OBJECTS} $(CXX) $(CFLAGS) -o $@ $^ ${LDFLAGS} -L $(shell pwd) -lsdlpp tetris.o: tetris.cpp ../sdlpp/sdlpp.hpp config.hpp custom_classes.hpp scenes.hpp global_vars.hpp functions.hpp $(CXX) $(CFLAGS) -c -o $@ $< scenes.o: scenes.cpp ../sdlpp/sdlpp.hpp config.hpp scenes.hpp functions.hpp global_vars.hpp $(CXX) $(CFLAGS) -c -o $@ $< config.o: config.cpp config.hpp $(CXX) $(CFLAGS) -c -o $@ $< functions.o: functions.cpp config.hpp functions.hpp global_vars.hpp scenes.hpp $(CXX) $(CFLAGS) -c -o $@ $< global_vars.o: global_vars.cpp config.hpp global_vars.hpp functions.hpp $(CXX) $(CFLAGS) -c -o $@ $< libsdlpp.so: ../sdlpp $(MAKE) -C ../sdlpp cp ../sdlpp/libsdlpp.so . ln -sf libsdlpp.so libsdlpp.so.1 libsdlpp.dylib: ../sdlpp $(MAKE) -C ../sdlpp cp ../sdlpp/libsdlpp.dylib . start: LD_LIBRARY_PATH=$$(pwd) ./tetris clean: rm -Rf *.o tetris