#include "global_vars.hpp" #include "../sdlpp/sdlpp_texture.hpp" std::shared_ptr< SDLPP::Texture > g_terrain_texture{}; std::shared_ptr< SDLPP::Texture > g_mario_texture{}; std::shared_ptr< SDLPP::Texture > g_mod_texture{}; std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture{}; std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture{}; std::shared_ptr< SDLPP::Scene > g_playground{}; std::shared_ptr< SDLPP::FontConfiguration > g_text_config{};