#ifndef COIN_BLOCK_HPP #define COIN_BLOCK_HPP #include "../blocks.hpp" class CoinBlock : public MarioBlock { public: CoinBlock( int x, int y, std::shared_ptr< SDLPP::Renderer > renderer ); virtual void custom_move(int ticks) override; void setParent(MarioBlock *parent); private: MarioBlock *_parent; }; #endif