15 lines
609 B
C++
15 lines
609 B
C++
#include "global_vars.hpp"
|
|
#include "../sdlpp/sdlpp_texture.hpp"
|
|
|
|
std::shared_ptr<SDLPP::Texture> g_terrain_texture{};
|
|
std::shared_ptr<SDLPP::Texture> g_mario_texture{};
|
|
std::shared_ptr<SDLPP::Texture> g_mod_texture{};
|
|
std::shared_ptr<SDLPP::Texture> g_enemies_texture{};
|
|
std::shared_ptr<SDLPP::Texture> g_translucent_terrain_texture{};
|
|
std::shared_ptr<SDLPP::Texture> g_translucent_mod_texture{};
|
|
std::shared_ptr<SDLPP::Texture> g_translucent_enemies_texture;
|
|
std::shared_ptr<SDLPP::Scene> g_playground{};
|
|
std::shared_ptr<SDLPP::FontConfiguration> g_text_config{};
|
|
bool g_quit = false;
|
|
bool g_death = false;
|