game/sdlpp
zv0n f92a94ef01 SDLPP: Don't save textures before render
Since textures should only be manipulated in the main thread (as well
as rendering), let programmers deal with ensuring the texture is
available during rendercopy
2021-01-31 15:56:47 +01:00
..
Makefile TETRIS: Add windows_release target to Makefile 2021-01-30 23:14:12 +01:00
sdlpp_circlecolider.cpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_circlecolider.hpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_circlerenderer.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_circlerenderer.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_collision.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_collision.hpp SDLPP: Make compile-able in g++ 2021-01-30 22:23:45 +01:00
sdlpp_common.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_common.hpp Formatting 2020-11-22 23:48:45 +01:00
sdlpp_font.cpp SDLPP: allow change of font size 2020-12-18 15:08:21 +01:00
sdlpp_font.hpp SDLPP: allow change of font size 2020-12-18 15:08:21 +01:00
sdlpp_fontconfiguration.hpp SDLPP: Use FontConfiguration to store font configuration 2021-01-30 21:32:08 +01:00
sdlpp_linerenderer.cpp SDLPP LineRenderer: actually copy in copySelf 2020-12-18 16:05:38 +01:00
sdlpp_linerenderer.hpp SDLPP LineRenderer: actually copy in copySelf 2020-12-18 16:05:38 +01:00
sdlpp_rectcolider.cpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_rectcolider.hpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_rectrenderer.cpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_rectrenderer.hpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_renderer.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_renderer.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_renderobject.cpp SDLPP: Don't save textures before render 2021-01-31 15:56:47 +01:00
sdlpp_renderobject.hpp SDLPP: Don't save textures before render 2021-01-31 15:56:47 +01:00
sdlpp_scene.cpp SDLPP: Don't save textures before render 2021-01-31 15:56:47 +01:00
sdlpp_scene.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_textrenderer.cpp SDLPP: Don't automatically updateSizeAndPosition with every text change 2021-01-30 22:59:22 +01:00
sdlpp_textrenderer.hpp SDLPP: Use FontConfiguration to store font configuration 2021-01-30 21:32:08 +01:00
sdlpp_texture.cpp SDLPP: Save texture before rendering 2021-01-30 21:30:51 +01:00
sdlpp_texture.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_window.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_window.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp.hpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00