game/mario/visitors/bounce_visitor.cpp

18 lines
383 B
C++

#include "bounce_visitor.hpp"
#include "../../sdlpp/sdlpp_renderobject.hpp"
#include "../objectids.hpp"
void BounceVisitor::visit( const SDLPP::RenderObject &obj ) {
auto id = obj.getId();
switch ( id ) {
case FLOOR_ID:
case BRICK_ID:
case BRICK_TOP_ID:
if(from == BOUNCE_COLLISION) {
hits += 1;
}
default:
break;
}
}