game/mario
zvon 757a03568d Mario: Fix bug of being teleported after landing from jump
In rare cases Mario was teleported when landing from a high jump as a
visitor could've been fired in the wrong moment (before Mario's Y was
reset to be standing on the ground) and left/right detect would trigger
and teleport mario 1 block away
2021-05-27 16:57:21 +02:00
..
.gitignore Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
blocks.cpp Mario: check before bouncing 2021-05-26 18:24:09 +02:00
blocks.hpp Mario: add bouncing 2021-05-25 22:05:50 +02:00
edit_box.cpp Mario editor: more refactoring 2021-05-09 20:45:52 +02:00
edit_box.hpp Mario editor: more refactoring 2021-05-09 20:45:52 +02:00
editor_visitor.cpp Mario editor: formatting 2021-05-09 00:46:10 +02:00
editor_visitor.hpp Mario editor: formatting 2021-05-09 00:46:10 +02:00
editor.cpp Mario: set mario pointer when loading map for editor 2021-05-26 14:18:39 +02:00
global_vars.cpp Mario: check before bouncing 2021-05-26 18:24:09 +02:00
global_vars.hpp Mario: check before bouncing 2021-05-26 18:24:09 +02:00
main.cpp Mario: better side collision handling 2021-05-27 16:33:00 +02:00
Makefile Windows compatibility fixes 2021-05-26 14:17:07 +02:00
maploader.cpp Mario: set mario pointer when loading map for editor 2021-05-26 14:18:39 +02:00
maploader.hpp Mario: set mario pointer when loading map for editor 2021-05-26 14:18:39 +02:00
mario_visitor.cpp Mario: check before bouncing 2021-05-26 18:24:09 +02:00
mario_visitor.hpp Mario: check before bouncing 2021-05-26 18:24:09 +02:00
mario.cpp Mario: Fix bug of being teleported after landing from jump 2021-05-27 16:57:21 +02:00
mario.hpp Mario: better side collision handling 2021-05-27 16:33:00 +02:00
objectids.hpp Mario: added destructible modifier to editor 2021-05-26 00:46:19 +02:00
README.md Added README 2021-04-26 22:21:50 +02:00
sprites.cpp Mario: added destructible modifier to editor 2021-05-26 00:46:19 +02:00
sprites.hpp Windows compatibility fixes 2021-05-26 14:17:07 +02:00
testfont.ttf Mario: add Roboto font to git 2021-05-07 23:17:49 +02:00
testmap.txt Mario: include testmap in git 2021-04-26 22:16:53 +02:00
tool_box.cpp Mario editor: more refactoring 2021-05-09 20:45:52 +02:00
tool_box.hpp Mario editor: more refactoring 2021-05-09 20:45:52 +02:00

Mario

This is my recreation of first Super Mario Bros. level in my engine

I don't think I can share Nintendo sprites, so you'll have to provide them yourself. I've downloaded mine from here:

https://www.spriters-resource.com/nes/supermariobros/sheet/50365/ - sprites/mario.png https://www.spriters-resource.com/nes/supermariobros/sheet/52570/ - sprites/enemies.png https://www.spriters-resource.com/nes/supermariobros/sheet/52569/ - sprites/items.png https://www.spriters-resource.com/nes/supermariobros/sheet/52571/ - sprites/terrain.png