game/mario/global_vars.cpp
zv0n 7bd652f4e9
Some checks reported errors
continuous-integration/drone/push Build encountered an error
Mario: Fireball works
2022-11-12 21:32:18 +01:00

16 lines
660 B
C++

#include "global_vars.hpp"
#include "../sdlpp/sdlpp_texture.hpp"
std::shared_ptr<SDLPP::Texture> g_terrain_texture{};
std::shared_ptr<SDLPP::Texture> g_mario_texture{};
std::shared_ptr<SDLPP::Texture> g_mod_texture{};
std::shared_ptr<SDLPP::Texture> g_enemies_texture{};
std::shared_ptr<SDLPP::Texture> g_items_texture{};
std::shared_ptr<SDLPP::Texture> g_translucent_terrain_texture{};
std::shared_ptr<SDLPP::Texture> g_translucent_mod_texture{};
std::shared_ptr<SDLPP::Texture> g_translucent_enemies_texture;
std::shared_ptr<SDLPP::Scene> g_playground{};
std::shared_ptr<SDLPP::FontConfiguration> g_text_config{};
bool g_quit = false;
bool g_death = false;