..
Makefile
Windows compatibility fixes
2021-05-26 14:17:07 +02:00
sdlpp_circlecolider.cpp
SDLPP: add collider IDs
2021-04-26 21:57:31 +02:00
sdlpp_circlecolider.hpp
SDLPP: add collider IDs
2021-04-26 21:57:31 +02:00
sdlpp_circlerenderer.cpp
SDLPP: add option to specify render object alignment
2021-04-27 15:58:01 +02:00
sdlpp_circlerenderer.hpp
SDLPP: add option to specify render object alignment
2021-04-27 15:58:01 +02:00
sdlpp_collision.cpp
SDLPP: Allow changing coliders' position
2021-05-25 22:05:00 +02:00
sdlpp_collision.hpp
SDLPP: Allow changing coliders' position
2021-05-25 22:05:00 +02:00
sdlpp_common.cpp
Split sdlpp into smaller files
2020-11-21 20:57:40 +01:00
sdlpp_common.hpp
Formatting
2020-11-22 23:48:45 +01:00
sdlpp_font.cpp
SDLPP: formatting, make compileable on Linux
2021-03-13 18:36:29 +01:00
sdlpp_font.hpp
SDLPP: allow change of font size
2020-12-18 15:08:21 +01:00
sdlpp_fontconfiguration.cpp
SDLPP: Formatting
2021-03-15 14:50:40 +01:00
sdlpp_fontconfiguration.hpp
SDLPP: Split fontconfiguration into 2 files
2021-03-15 14:18:41 +01:00
sdlpp_geometry_line.hpp
New collision detection
2021-03-13 15:05:16 +01:00
sdlpp_geometry_vector.hpp
SDLPP: formatting, make compileable on Linux
2021-03-13 18:36:29 +01:00
sdlpp_geometry.hpp
Trying to switch to more object-oriented
2021-03-12 22:33:46 +01:00
sdlpp_line.hpp
SDLPP: Formatting
2021-03-15 14:50:40 +01:00
sdlpp_linerenderer.cpp
SDLPP: add option to specify render object alignment
2021-04-27 15:58:01 +02:00
sdlpp_linerenderer.hpp
SDLPP: add option to specify render object alignment
2021-04-27 15:58:01 +02:00
sdlpp_mouse.cpp
SDLPP: mouse position functions
2021-04-29 19:48:05 +02:00
sdlpp_mouse.hpp
SDLPP: mouse position functions
2021-04-29 19:48:05 +02:00
sdlpp_rectcolider.cpp
SDLPP: rectcolider now has min height/width property
2021-05-25 12:18:03 +02:00
sdlpp_rectcolider.hpp
SDLPP: rectcolider now has min height/width property
2021-05-25 12:18:03 +02:00
sdlpp_rectrenderer.cpp
SDLPP: can set minimal width/height on rectangle renderer
2021-05-02 14:03:26 +02:00
sdlpp_rectrenderer.hpp
SDLPP: can set minimal width/height on rectangle renderer
2021-05-02 14:03:26 +02:00
sdlpp_renderer.cpp
SDLPP: add option to specify render object alignment
2021-04-27 15:58:01 +02:00
sdlpp_renderer.hpp
SDLPP: add option to specify render object alignment
2021-04-27 15:58:01 +02:00
sdlpp_renderobject.cpp
SDLPP colidesWith: only add id once
2021-05-27 18:08:48 +02:00
sdlpp_renderobject.hpp
Windows compatibility fixes
2021-05-26 14:17:07 +02:00
sdlpp_scene.cpp
SDLPP: get/set id in visitor
2021-05-02 14:03:43 +02:00
sdlpp_scene.hpp
SDLPP: add collider IDs
2021-04-26 21:57:31 +02:00
sdlpp_textrenderer.cpp
Don't updateSizeAndPosition on setPos as it might change texture and that isn't threadsafe
2021-05-25 20:21:26 +02:00
sdlpp_textrenderer.hpp
TODOs
2021-03-07 12:20:00 +01:00
sdlpp_texture.cpp
SDLPP: Texture - use SDL_Color
2021-03-15 14:48:48 +01:00
sdlpp_texture.hpp
Add texture alpha blending
2021-03-07 13:18:58 +01:00
sdlpp_vector.hpp
SDLPP: add option to specify render object alignment
2021-04-27 15:58:01 +02:00
sdlpp_visitor.hpp
SDLPP: get/set id in visitor
2021-05-02 14:03:43 +02:00
sdlpp_window.cpp
Split sdlpp into smaller files
2020-11-21 20:57:40 +01:00
sdlpp_window.hpp
SDLPP: add .dll target for windows
2020-11-22 23:37:55 +01:00
sdlpp.hpp
SDLPP: add header files to sdlpp.hpp
2021-04-25 14:09:14 +02:00