game/mario/global_vars.cpp
zv0n 8ca70fa11e
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Mario: formatting
2021-10-18 09:08:35 +02:00

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C++

#include "global_vars.hpp"
#include "../sdlpp/sdlpp_texture.hpp"
std::shared_ptr<SDLPP::Texture> g_terrain_texture{};
std::shared_ptr<SDLPP::Texture> g_mario_texture{};
std::shared_ptr<SDLPP::Texture> g_mod_texture{};
std::shared_ptr<SDLPP::Texture> g_enemies_texture{};
std::shared_ptr<SDLPP::Texture> g_translucent_terrain_texture{};
std::shared_ptr<SDLPP::Texture> g_translucent_mod_texture{};
std::shared_ptr<SDLPP::Texture> g_translucent_enemies_texture;
std::shared_ptr<SDLPP::Scene> g_playground{};
std::shared_ptr<SDLPP::FontConfiguration> g_text_config{};