game/sdlpp
2021-05-31 14:01:11 +02:00
..
Makefile Windows compatibility fixes 2021-05-26 14:17:07 +02:00
sdlpp_circlecolider.cpp SDLPP: add collider IDs 2021-04-26 21:57:31 +02:00
sdlpp_circlecolider.hpp SDLPP: add collider IDs 2021-04-26 21:57:31 +02:00
sdlpp_circlerenderer.cpp SDLPP: add option to specify render object alignment 2021-04-27 15:58:01 +02:00
sdlpp_circlerenderer.hpp SDLPP: add option to specify render object alignment 2021-04-27 15:58:01 +02:00
sdlpp_collision.cpp SDLPP: Allow changing coliders' position 2021-05-25 22:05:00 +02:00
sdlpp_collision.hpp SDLPP: Allow changing coliders' position 2021-05-25 22:05:00 +02:00
sdlpp_common.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_common.hpp Formatting 2020-11-22 23:48:45 +01:00
sdlpp_font.cpp SDLPP: formatting, make compileable on Linux 2021-03-13 18:36:29 +01:00
sdlpp_font.hpp SDLPP: allow change of font size 2020-12-18 15:08:21 +01:00
sdlpp_fontconfiguration.cpp SDLPP: Formatting 2021-03-15 14:50:40 +01:00
sdlpp_fontconfiguration.hpp SDLPP: Split fontconfiguration into 2 files 2021-03-15 14:18:41 +01:00
sdlpp_geometry_line.hpp New collision detection 2021-03-13 15:05:16 +01:00
sdlpp_geometry_vector.hpp SDLPP: formatting, make compileable on Linux 2021-03-13 18:36:29 +01:00
sdlpp_geometry.hpp Trying to switch to more object-oriented 2021-03-12 22:33:46 +01:00
sdlpp_line.hpp SDLPP: Formatting 2021-03-15 14:50:40 +01:00
sdlpp_linerenderer.cpp SDLPP: add option to specify render object alignment 2021-04-27 15:58:01 +02:00
sdlpp_linerenderer.hpp SDLPP: add option to specify render object alignment 2021-04-27 15:58:01 +02:00
sdlpp_mouse.cpp SDLPP: mouse position functions 2021-04-29 19:48:05 +02:00
sdlpp_mouse.hpp SDLPP: mouse position functions 2021-04-29 19:48:05 +02:00
sdlpp_rectcolider.cpp SDLPP: rectcolider now has min height/width property 2021-05-25 12:18:03 +02:00
sdlpp_rectcolider.hpp SDLPP: rectcolider now has min height/width property 2021-05-25 12:18:03 +02:00
sdlpp_rectrenderer.cpp SDLPP: can set minimal width/height on rectangle renderer 2021-05-02 14:03:26 +02:00
sdlpp_rectrenderer.hpp SDLPP: can set minimal width/height on rectangle renderer 2021-05-02 14:03:26 +02:00
sdlpp_renderer.cpp SDLPP: add option to specify render object alignment 2021-04-27 15:58:01 +02:00
sdlpp_renderer.hpp SDLPP: add option to specify render object alignment 2021-04-27 15:58:01 +02:00
sdlpp_renderobject.cpp SDLPP: add option to get SRC rect of texture 2021-05-31 14:01:11 +02:00
sdlpp_renderobject.hpp SDLPP: add option to get SRC rect of texture 2021-05-31 14:01:11 +02:00
sdlpp_scene.cpp SDLPP: get/set id in visitor 2021-05-02 14:03:43 +02:00
sdlpp_scene.hpp SDLPP: add collider IDs 2021-04-26 21:57:31 +02:00
sdlpp_textrenderer.cpp Don't updateSizeAndPosition on setPos as it might change texture and that isn't threadsafe 2021-05-25 20:21:26 +02:00
sdlpp_textrenderer.hpp TODOs 2021-03-07 12:20:00 +01:00
sdlpp_texture.cpp SDLPP: Texture - use SDL_Color 2021-03-15 14:48:48 +01:00
sdlpp_texture.hpp Add texture alpha blending 2021-03-07 13:18:58 +01:00
sdlpp_vector.hpp SDLPP: add option to specify render object alignment 2021-04-27 15:58:01 +02:00
sdlpp_visitor.hpp SDLPP: get/set id in visitor 2021-05-02 14:03:43 +02:00
sdlpp_window.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_window.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp.hpp SDLPP: add header files to sdlpp.hpp 2021-04-25 14:09:14 +02:00