Split filesystem library into 2 files based on operating system
This commit is contained in:
parent
b3db96d485
commit
c02a14b1b7
24
Makefile
24
Makefile
@ -20,11 +20,11 @@ install_gui: gui
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install -d $(PREFIX)/
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install -m 755 tv_rename_gui $(PREFIX)/
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tv_rename: functions.o filesystem.o network.o tv_rename.o main.cpp
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$(CXX) $(CFLAGS) -o tv_rename main.cpp tv_rename.o functions.o filesystem.o network.o -lcurl
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tv_rename: functions.o filesystem_u.o network.o tv_rename.o main.cpp
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$(CXX) $(CFLAGS) -o tv_rename main.cpp tv_rename.o functions.o filesystem_u.o network.o -lcurl
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filesystem.o: filesystem.cpp
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$(CXX) $(CFLAGS) -c filesystem.cpp
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filesystem_u.o: unix/filesystem.cpp
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$(CXX) $(CFLAGS) -c unix/filesystem.cpp -o filesystem_u.o
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functions.o: functions.cpp
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$(CXX) $(CFLAGS) -c functions.cpp
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@ -38,11 +38,11 @@ tv_rename.o: tv_rename.cpp
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.PHONY: gui
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gui: tv_rename_gui
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tv_rename_gui: gui.cpp mainwindow.cpp seasonwindow.cpp network.o functions_gui.o filesystem_gui.o tv_rename_gui.o
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$(CXX) $(CFLAGS) -o tv_rename_gui gui.cpp mainwindow.cpp seasonwindow.cpp network.o functions_gui.o filesystem_gui.o tv_rename_gui.o `pkg-config gtkmm-3.0 --cflags --libs` -lcurl -DGUI
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tv_rename_gui: gui.cpp mainwindow.cpp seasonwindow.cpp network.o functions_gui.o filesystem_u_gui.o tv_rename_gui.o
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$(CXX) $(CFLAGS) -o tv_rename_gui gui.cpp mainwindow.cpp seasonwindow.cpp network.o functions_gui.o filesystem_u_gui.o tv_rename_gui.o `pkg-config gtkmm-3.0 --cflags --libs` -lcurl -DGUI
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filesystem_gui.o: filesystem.cpp
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$(CXX) $(CFLAGS) -c filesystem.cpp -o filesystem_gui.o -DGUI
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filesystem_u_gui.o: unix/filesystem.cpp
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$(CXX) $(CFLAGS) -c unix/filesystem.cpp -o filesystem_u_gui.o -DGUI
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functions_gui.o: functions.cpp
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$(CXX) $(CFLAGS) -c functions.cpp -o functions_gui.o -DGUI
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@ -54,14 +54,14 @@ tv_rename_gui.o: tv_rename.cpp
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.PHONY: windows
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windows: tv_rename.exe
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tv_rename.exe: tv_rename.cpp filesystem.cpp functions.cpp network.cpp main.cpp
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$(CXX) -MD -EHsc -Fe"tv_rename" tv_rename.cpp filesystem.cpp functions.cpp network.cpp main.cpp -D_WIN32 -DUNICODE -link wininet.lib shlwapi.lib
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tv_rename.exe: tv_rename.cpp functions.cpp windows/filesystem.cpp network.cpp main.cpp
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$(CXX) -MD -EHsc -Fe"tv_rename" tv_rename.cpp windows/filesystem.cpp functions.cpp network.cpp main.cpp -D_WIN32 -DUNICODE -link wininet.lib shlwapi.lib
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.PHONY: windows_gui
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windows_gui: tv_rename_gui.exe
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tv_rename_gui.exe: tv_rename_gui.res tv_rename_gui.cpp tv_rename.cpp filesystem.cpp functions.cpp network.cpp
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$(CXX) -MD -EHsc -Fe"tv_rename_gui" tv_rename_gui.cpp tv_rename.cpp filesystem.cpp functions.cpp network.cpp -D_WIN32 -DUNICODE -DGUI -link wininet.lib shlwapi.lib ole32.lib shell32.lib gdi32.lib user32.lib tv_rename_gui.res
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tv_rename_gui.exe: tv_rename_gui.res tv_rename_gui.cpp tv_rename.cpp windows/filesystem.cpp functions.cpp network.cpp
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$(CXX) -MD -EHsc -Fe"tv_rename_gui" tv_rename_gui.cpp tv_rename.cpp windows/filesystem.cpp functions.cpp network.cpp -D_WIN32 -DUNICODE -DGUI -link wininet.lib shlwapi.lib ole32.lib shell32.lib gdi32.lib user32.lib tv_rename_gui.res
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tv_rename_gui.res: tv_rename_gui.rc
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rc tv_rename_gui.rc
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174
filesystem.cpp
174
filesystem.cpp
@ -1,174 +0,0 @@
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#include <limits.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#ifdef _WIN32
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#include <Shlwapi.h>
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#include <windows.h>
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#endif
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#include "filesystem.hpp"
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#ifdef _WIN32
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#define S_ISDIR( a ) a & _S_IFDIR
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using stat_t = struct _stat;
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#else
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using stat_t = struct stat;
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#endif // _WIN32
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#ifndef GUI // these functions aren't needed in GUI
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bool FSLib::exists( const string &path ) {
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stat_t path_stat;
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#ifdef _WIN32
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return _wstat( path.c_str(), &path_stat ) == 0;
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#else
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return stat( path.c_str(), &path_stat ) == 0;
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#endif
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}
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string FSLib::canonical( const string &path ) {
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#ifdef _WIN32
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auto PATH_MAX = MAX_PATH;
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#endif
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char_t *canonical_path = new char_t[PATH_MAX];
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#ifdef _WIN32
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auto failed = !PathCanonicalizeW( canonical_path, path.c_str() );
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#else
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auto failed = realpath( path.c_str(), canonical_path ) == nullptr;
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#endif
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if ( failed ) {
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delete[] canonical_path;
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return string();
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}
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string canonical_string{ canonical_path };
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delete[] canonical_path;
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return canonical_string;
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}
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#endif // ndef GUI
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bool FSLib::isDirectory( const string &path ) {
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stat_t path_stat;
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#ifdef _WIN32
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_wstat( path.c_str(), &path_stat );
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#else
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stat( path.c_str(), &path_stat );
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#endif
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return S_ISDIR( path_stat.st_mode );
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}
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bool FSLib::rename( const string &file_a, const string &file_b ) {
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#ifdef _WIN32
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return MoveFileExW( file_a.c_str(), file_b.c_str(),
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MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING );
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#else
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return ::rename( file_a.c_str(), file_b.c_str() ) == 0;
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#endif
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}
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FSLib::Directory::iterator FSLib::Directory::begin() {
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return Iterator( *this );
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}
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FSLib::Directory::const_iterator FSLib::Directory::begin() const {
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return Iterator( *this );
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}
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FSLib::Directory::const_iterator FSLib::Directory::cbegin() const {
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return begin();
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}
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FSLib::Directory::iterator FSLib::Directory::end() {
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#ifdef _WIN32
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return Iterator( true );
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#else
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return Iterator( *this, nullptr );
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#endif
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}
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FSLib::Directory::const_iterator FSLib::Directory::end() const {
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#ifdef _WIN32
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return Iterator( true );
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#else
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return Iterator( *this, nullptr );
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#endif
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}
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FSLib::Directory::const_iterator FSLib::Directory::cend() const {
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return end();
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}
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const char_t *FSLib::Directory::path() const {
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return dir_path.c_str();
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}
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char_t const *FSLib::Directory::Iterator::operator*() const {
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#ifdef _WIN32
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return data.cFileName;
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#else
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return current_entry->d_name;
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#endif
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}
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#ifdef _WIN32
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FSLib::Directory::Iterator &FSLib::Directory::Iterator::operator++() {
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if ( ended == true )
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return *this;
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// skip . and ..
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if ( FindNextFileW( hFind, &data ) == 0 ) {
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ended = true;
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} else if ( !wcscmp( data.cFileName, L"." ) ||
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!wcscmp( data.cFileName, L".." ) ) {
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return operator++();
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}
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return *this;
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}
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#else
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FSLib::Directory::Iterator &FSLib::Directory::Iterator::operator++() {
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if ( current_entry == nullptr )
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return *this;
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current_entry = readdir( d );
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// skip . and ..
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if ( current_entry != nullptr &&
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( !strcmp( current_entry->d_name, "." ) ||
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!strcmp( current_entry->d_name, ".." ) ) )
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return operator++();
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return *this;
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}
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#endif
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FSLib::Directory::Iterator FSLib::Directory::Iterator::operator++( int ) {
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Iterator ret( *this );
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operator++();
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return ret;
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}
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bool FSLib::Directory::Iterator::operator==( const Iterator &i_other ) const {
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#ifdef _WIN32
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return i_other.ended == ended;
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#else
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return i_other.current_entry == current_entry;
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#endif
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}
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bool FSLib::Directory::Iterator::operator!=( const Iterator &i_other ) const {
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return !( i_other == *this );
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}
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@ -42,54 +42,20 @@ bool rename( const string &file_a, const string &file_b );
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class Directory {
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public:
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Directory( const string &path_ ) : dir_path( path_ ) {
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#ifdef _WIN32
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// need to append \\* for windows to search files in directory
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dir_path.append( L"\\*" );
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#endif
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}
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Directory( const string &path_ );
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Directory() = delete;
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Directory( const Directory &d ) = default;
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Directory( Directory &&d ) = default;
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class Iterator {
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public:
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Iterator( const Directory &d_ );
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~Iterator();
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#ifdef _WIN32
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Iterator( const Directory &d_ ) {
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hFind = FindFirstFileW( d_.path(), &data );
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if ( hFind != INVALID_HANDLE_VALUE ) {
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if ( !wcscmp( data.cFileName, L"." ) ||
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!wcscmp( data.cFileName, L".." ) ) {
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++( *this );
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}
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} else {
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ended = true;
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}
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}
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// this is definitely not a good way to create the "end" iterator
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// but it was the only way I thought of with my limited knowledge of
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// windows.h
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Iterator( bool ended_ ) : ended( ended_ ) {}
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~Iterator() {
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if ( hFind )
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FindClose( hFind );
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}
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Iterator( bool ended_ );
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#else
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Iterator( const Directory &d_ ) : d( opendir( d_.path() ) ) {
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current_entry = readdir( d );
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if ( current_entry != nullptr &&
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( !strcmp( current_entry->d_name, "." ) ||
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!strcmp( current_entry->d_name, ".." ) ) )
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++( *this );
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}
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Iterator( const Directory &d_, const struct dirent *current_entry_ )
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: d( opendir( d_.path() ) ), current_entry( current_entry_ ) {}
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~Iterator() {
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closedir( d );
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}
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Iterator( const Directory &d_, const struct dirent *current_entry_ );
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#endif
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Iterator() = delete;
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@ -102,11 +68,17 @@ public:
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Iterator &operator++();
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Iterator operator++( int );
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bool operator==( const Iterator &i_other ) const;
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bool operator!=( const Iterator &i_other ) const;
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Iterator operator++( int ) {
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Iterator ret( *this );
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operator++();
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return ret;
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}
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bool operator!=( const Iterator &i_other ) const {
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return !( i_other == *this );
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}
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private:
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#ifndef _WIN32
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@ -122,19 +94,30 @@ public:
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using iterator = Iterator;
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using const_iterator = Iterator;
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iterator begin();
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const_iterator begin() const;
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const_iterator cbegin() const;
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iterator end();
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const_iterator end() const;
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const_iterator cend() const;
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iterator begin() {
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return Iterator( *this );
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}
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const_iterator begin() const {
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return Iterator( *this );
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}
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const_iterator cbegin() const {
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return begin();
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}
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const_iterator cend() const {
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return end();
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}
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const char_t *path() const {
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return dir_path.c_str();
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}
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const char_t *path() const;
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private:
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string dir_path;
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@ -11,23 +11,22 @@
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#include <iostream>
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#include <shlobj.h>
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#else
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#else // UNIX
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#ifndef GUI
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#include <curl/curl.h>
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#include <iostream>
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#include <stdlib.h>
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#include <vector>
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#else
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#else // UNIX and GUI
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#include <pwd.h>
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#include <unistd.h>
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#endif // GUI
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#endif // _WIN32
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#endif // UNIX
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#include "filesystem.hpp"
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#include "functions.hpp"
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@ -40,7 +39,7 @@
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constexpr const char_t *dir_divider = L"\\";
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#else
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#else // UNIX
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#define TEXT( a ) a
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@ -50,7 +49,7 @@ constexpr const char_t *dir_divider = L"\\";
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constexpr const char_t *dir_divider = "/";
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#endif // _WIN32
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#endif // UNIX
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#ifndef GUI
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@ -389,21 +388,23 @@ bool findLanguage( const char_t *language ) {
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return false;
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}
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#else
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#else // GUI
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// functions that are needed for GUI but not for CLI
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// get possible shows for search query in `show`
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std::vector< std::pair< string, string > >
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getPossibleShows( string show, const string &language, Curl &c ) {
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// encode show name so it can be resolved as url
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std::replace( show.begin(), show.end(), ' ', '+' );
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show = encodeUrl( show );
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#ifdef _WIN32
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auto source_code = utf8_to_wstring(
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c.execute( TEXT( "https://www.thetvdb.com/search?q=" ) +
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encodeUrl( show ) + TEXT( "&l=" ) + language ) );
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show + TEXT( "&l=" ) + language ) );
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#else
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auto source_code =
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c.execute( TEXT( "https://www.thetvdb.com/search?q=" ) +
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encodeUrl( show ) + TEXT( "&l=" ) + language );
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show + TEXT( "&l=" ) + language );
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#endif
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size_t pos{};
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std::vector< std::pair< string, string > > urls;
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@ -443,7 +444,7 @@ string userHome() {
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return user_passwd->pw_dir;
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}
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#else
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#else // UNIX
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// get user's %APPDATA% folder location
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string userHome() {
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@ -457,7 +458,7 @@ string userHome() {
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return L"";
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}
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#endif
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#endif // UNIX
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#endif // ndef GUI
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@ -19,6 +19,8 @@
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using string = std::wstring;
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using char_t = wchar_t;
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std::wstring utf8_to_wstring( const std::string &utf8 );
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#else
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using string = std::string;
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@ -26,12 +28,6 @@ using char_t = char;
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#endif
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#ifdef _WIN32
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std::wstring utf8_to_wstring( const std::string &utf8 );
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#endif
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#ifndef GUI
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// CLI functions
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@ -58,7 +54,7 @@ std::vector< std::pair< string, string > >
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getPossibleShows( string show, const string &language, Curl &c );
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string userHome();
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#endif
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#endif // GUI
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void iterateFS( std::map< int, std::set< string > > &seasons,
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const string &path );
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84
unix/filesystem.cpp
Normal file
84
unix/filesystem.cpp
Normal file
@ -0,0 +1,84 @@
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#include <sys/stat.h>
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#include "../filesystem.hpp"
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FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {}
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FSLib::Directory::Iterator::Iterator( const Directory &d_ ) : d( opendir( d_.path() ) ) {
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current_entry = readdir( d );
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if ( current_entry != nullptr &&
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( !strcmp( current_entry->d_name, "." ) ||
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!strcmp( current_entry->d_name, ".." ) ) )
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++( *this );
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}
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FSLib::Directory::Iterator::Iterator( const Directory &d_, const struct dirent *current_entry_ )
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: d( opendir( d_.path() ) ), current_entry( current_entry_ ) {}
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FSLib::Directory::Iterator::~Iterator() {
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closedir( d );
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}
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#ifndef GUI // these functions aren't needed in GUI
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bool FSLib::exists( const string &path ) {
|
||||
struct stat path_stat;
|
||||
return stat( path.c_str(), &path_stat ) == 0;
|
||||
}
|
||||
|
||||
string FSLib::canonical( const string &path ) {
|
||||
|
||||
char_t *canonical_path = new char_t[PATH_MAX];
|
||||
|
||||
auto failed = realpath( path.c_str(), canonical_path ) == nullptr;
|
||||
|
||||
if ( failed ) {
|
||||
delete[] canonical_path;
|
||||
return string();
|
||||
}
|
||||
|
||||
string canonical_string{ canonical_path };
|
||||
delete[] canonical_path;
|
||||
return canonical_string;
|
||||
}
|
||||
|
||||
#endif // ndef GUI
|
||||
|
||||
bool FSLib::isDirectory( const string &path ) {
|
||||
struct stat path_stat;
|
||||
|
||||
stat( path.c_str(), &path_stat );
|
||||
|
||||
return S_ISDIR( path_stat.st_mode );
|
||||
}
|
||||
|
||||
bool FSLib::rename( const string &file_a, const string &file_b ) {
|
||||
return ::rename( file_a.c_str(), file_b.c_str() ) == 0;
|
||||
}
|
||||
|
||||
FSLib::Directory::iterator FSLib::Directory::end() {
|
||||
return Iterator( *this, nullptr );
|
||||
}
|
||||
|
||||
FSLib::Directory::const_iterator FSLib::Directory::end() const {
|
||||
return Iterator( *this, nullptr );
|
||||
}
|
||||
|
||||
char_t const *FSLib::Directory::Iterator::operator*() const {
|
||||
return current_entry->d_name;
|
||||
}
|
||||
|
||||
FSLib::Directory::Iterator &FSLib::Directory::Iterator::operator++() {
|
||||
if ( current_entry == nullptr )
|
||||
return *this;
|
||||
current_entry = readdir( d );
|
||||
// skip . and ..
|
||||
if ( current_entry != nullptr &&
|
||||
( !strcmp( current_entry->d_name, "." ) ||
|
||||
!strcmp( current_entry->d_name, ".." ) ) )
|
||||
return operator++();
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool FSLib::Directory::Iterator::operator==( const Iterator &i_other ) const {
|
||||
return i_other.current_entry == current_entry;
|
||||
}
|
100
windows/filesystem.cpp
Normal file
100
windows/filesystem.cpp
Normal file
@ -0,0 +1,100 @@
|
||||
#include <Shlwapi.h>
|
||||
#include <windows.h>
|
||||
#include "../filesystem.hpp"
|
||||
|
||||
FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {
|
||||
// need to append \\* for windows to search files in directory
|
||||
dir_path.append( L"\\*" );
|
||||
}
|
||||
|
||||
FSLib::Directory::Iterator::Iterator( const Directory &d_ ) {
|
||||
hFind = FindFirstFileW( d_.path(), &data );
|
||||
if ( hFind != INVALID_HANDLE_VALUE ) {
|
||||
if ( !wcscmp( data.cFileName, L"." ) ||
|
||||
!wcscmp( data.cFileName, L".." ) ) {
|
||||
++( *this );
|
||||
}
|
||||
} else {
|
||||
ended = true;
|
||||
}
|
||||
}
|
||||
|
||||
FSLib::Directory::Iterator::~Iterator() {
|
||||
if ( hFind )
|
||||
FindClose( hFind );
|
||||
}
|
||||
|
||||
// this is definitely not a good way to create the "end" iterator
|
||||
// but it was the only way I thought of with my limited knowledge of
|
||||
// windows.h
|
||||
FSLib::Directory::Iterator::Iterator( bool ended_ ) : ended( ended_ ) {}
|
||||
|
||||
#ifndef GUI // these functions aren't needed in GUI
|
||||
|
||||
bool FSLib::exists( const string &path ) {
|
||||
struct _stat path_stat;
|
||||
return _wstat( path.c_str(), &path_stat ) == 0;
|
||||
}
|
||||
|
||||
string FSLib::canonical( const string &path ) {
|
||||
char_t *canonical_path = new char_t[MAX_PATH];
|
||||
|
||||
auto failed = !PathCanonicalizeW( canonical_path, path.c_str() );
|
||||
|
||||
if ( failed ) {
|
||||
delete[] canonical_path;
|
||||
return string();
|
||||
}
|
||||
|
||||
string canonical_string{ canonical_path };
|
||||
delete[] canonical_path;
|
||||
return canonical_string;
|
||||
}
|
||||
|
||||
#endif // ndef GUI
|
||||
|
||||
bool FSLib::isDirectory( const string &path ) {
|
||||
struct _stat path_stat;
|
||||
|
||||
_wstat( path.c_str(), &path_stat );
|
||||
|
||||
return path_stat.st_mode & _S_IFDIR;
|
||||
}
|
||||
|
||||
bool FSLib::rename( const string &file_a, const string &file_b ) {
|
||||
return MoveFileExW( file_a.c_str(), file_b.c_str(),
|
||||
MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING );
|
||||
}
|
||||
|
||||
FSLib::Directory::iterator FSLib::Directory::end() {
|
||||
return Iterator( true );
|
||||
}
|
||||
|
||||
FSLib::Directory::const_iterator FSLib::Directory::end() const {
|
||||
return Iterator( true );
|
||||
}
|
||||
|
||||
const char_t *FSLib::Directory::path() const {
|
||||
return dir_path.c_str();
|
||||
}
|
||||
|
||||
char_t const *FSLib::Directory::Iterator::operator*() const {
|
||||
return data.cFileName;
|
||||
}
|
||||
|
||||
FSLib::Directory::Iterator &FSLib::Directory::Iterator::operator++() {
|
||||
if ( ended == true )
|
||||
return *this;
|
||||
// skip . and ..
|
||||
if ( FindNextFileW( hFind, &data ) == 0 ) {
|
||||
ended = true;
|
||||
} else if ( !wcscmp( data.cFileName, L"." ) ||
|
||||
!wcscmp( data.cFileName, L".." ) ) {
|
||||
return operator++();
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool FSLib::Directory::Iterator::operator==( const Iterator &i_other ) const {
|
||||
return i_other.ended == ended;
|
||||
}
|
Loading…
Reference in New Issue
Block a user