Formatting
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24
.clang-format
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24
.clang-format
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---
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AccessModifierOffset: -4
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AllowShortFunctionsOnASingleLine: Empty
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BasedOnStyle: LLVM
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ConstructorInitializerAllOnOneLineOrOnePerLine: 'false'
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ConstructorInitializerIndentWidth: 8
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Cpp11BracedListStyle: 'false'
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IndentWidth: '4'
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Language: Cpp
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PointerAlignment: Right
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SortIncludes: 'true'
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SpaceBeforeAssignmentOperators: 'true'
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SpaceBeforeParens: ControlStatements
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SpaceInEmptyParentheses: 'false'
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SpacesInAngles: 'true'
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SpacesInCStyleCastParentheses: 'true'
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SpacesInContainerLiterals: 'true'
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SpacesInParentheses: 'true'
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SpacesInSquareBrackets: 'false'
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Standard: Cpp11
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TabWidth: '4'
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UseTab: Never
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...
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@ -118,7 +118,6 @@ public:
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return dir_path.c_str();
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return dir_path.c_str();
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}
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}
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private:
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private:
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string dir_path;
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string dir_path;
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};
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};
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@ -193,8 +193,8 @@ void iterateFS( std::map< int, std::set< string > > &seasons,
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// if file is a correct format, add it to file list
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// if file is a correct format, add it to file list
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// for its season
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// for its season
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if ( searchSeason( p, season_pos ) )
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if ( searchSeason( p, season_pos ) )
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seasons[std::stoi( p + season_pos )].insert(
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seasons[std::stoi( p + season_pos )].insert( path + dir_divider +
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path + dir_divider + p );
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p );
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}
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}
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}
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}
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@ -286,11 +286,13 @@ void printHelp() {
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cout << "Usage:" << std::endl;
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cout << "Usage:" << std::endl;
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cout << " tv_rename [options] [path]" << std::endl << std::endl;
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cout << " tv_rename [options] [path]" << std::endl << std::endl;
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cout << " -h, --help show this help message and exit"
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cout << " -h, --help show this help message and exit"
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<< std::endl << std::endl;
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<< std::endl
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<< std::endl;
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cout << " path can be either a file or a directory, if it's a directory"
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cout << " path can be either a file or a directory, if it's a directory"
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<< std::endl;
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<< std::endl;
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cout << " all files in it and its subdirectories will be renamed"
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cout << " all files in it and its subdirectories will be renamed"
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<< std::endl << std::endl;
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<< std::endl
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<< std::endl;
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cout << "OPTIONS" << std::endl;
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cout << "OPTIONS" << std::endl;
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cout << " -s, --show <string> TV show from which you want the";
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cout << " -s, --show <string> TV show from which you want the";
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cout << " episode names" << std::endl;
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cout << " episode names" << std::endl;
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@ -394,11 +396,10 @@ getPossibleShows( string show, const string &language, Curl &c ) {
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show = encodeUrl( show );
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show = encodeUrl( show );
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#ifdef _WIN32
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#ifdef _WIN32
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auto source_code = utf8_to_wstring(
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auto source_code = utf8_to_wstring(
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c.execute( TEXT( "https://www.thetvdb.com/search?q=" ) +
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c.execute( TEXT( "https://www.thetvdb.com/search?q=" ) + show +
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show + TEXT( "&l=" ) + language ) );
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TEXT( "&l=" ) + language ) );
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#else
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#else
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auto source_code =
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auto source_code = c.execute( TEXT( "https://www.thetvdb.com/search?q=" ) +
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c.execute( TEXT( "https://www.thetvdb.com/search?q=" ) +
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show + TEXT( "&l=" ) + language );
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show + TEXT( "&l=" ) + language );
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#endif
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#endif
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size_t pos{};
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size_t pos{};
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@ -1,5 +1,5 @@
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#include <iostream>
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#include "network.hpp"
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#include "network.hpp"
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#include <iostream>
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#ifdef _WIN32
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#ifdef _WIN32
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@ -3,8 +3,8 @@
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#ifdef _WIN32
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#ifdef _WIN32
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#include <Windows.h>
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#include <WinInet.h>
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#include <WinInet.h>
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#include <Windows.h>
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using string = std::wstring;
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using string = std::wstring;
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@ -1,5 +1,5 @@
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#include <string>
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#include "seasonwindow.hpp"
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#include "seasonwindow.hpp"
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#include <string>
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void SeasonWindow::confirm() {
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void SeasonWindow::confirm() {
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// go through all checkbuttons and save numbers
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// go through all checkbuttons and save numbers
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@ -13,10 +13,10 @@
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#ifndef GUI
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#ifndef GUI
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#include "filesystem.hpp"
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#include <iostream>
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#include <iostream>
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#include <sstream>
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#include <sstream>
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#include <vector>
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#include <vector>
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#include "filesystem.hpp"
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#endif
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#endif
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@ -1,9 +1,10 @@
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#include <sys/stat.h>
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#include "../filesystem.hpp"
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#include "../filesystem.hpp"
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#include <sys/stat.h>
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FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {}
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FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {}
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FSLib::Directory::Iterator::Iterator( const Directory &d_ ) : d( opendir( d_.path() ) ) {
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FSLib::Directory::Iterator::Iterator( const Directory &d_ )
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: d( opendir( d_.path() ) ) {
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current_entry = readdir( d );
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current_entry = readdir( d );
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if ( current_entry != nullptr &&
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if ( current_entry != nullptr &&
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( !strcmp( current_entry->d_name, "." ) ||
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( !strcmp( current_entry->d_name, "." ) ||
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@ -11,7 +12,8 @@ FSLib::Directory::Iterator::Iterator( const Directory &d_ ) : d( opendir( d_.pat
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++( *this );
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++( *this );
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}
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}
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FSLib::Directory::Iterator::Iterator( const Directory &d_, const struct dirent *current_entry_ )
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FSLib::Directory::Iterator::Iterator( const Directory &d_,
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const struct dirent *current_entry_ )
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: d( opendir( d_.path() ) ), current_entry( current_entry_ ) {}
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: d( opendir( d_.path() ) ), current_entry( current_entry_ ) {}
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FSLib::Directory::Iterator::~Iterator() {
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FSLib::Directory::Iterator::~Iterator() {
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#include "../filesystem.hpp"
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#include <Shlwapi.h>
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#include <Shlwapi.h>
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#include <windows.h>
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#include <windows.h>
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#include "../filesystem.hpp"
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FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {
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FSLib::Directory::Directory( const string &path_ ) : dir_path( path_ ) {
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// need to append \\* for windows to search files in directory
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// need to append \\* for windows to search files in directory
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