tv_rename/windows/patternwindow.cpp
2020-02-25 16:11:25 +01:00

84 lines
2.5 KiB
C++

#include "patternwindow.hpp"
#include "gui_functions.hpp"
#define ID_PATTERN_STATIC 0x0001
#define ID_PATTERN_EDIT 0x1000
#define ID_OK_BUTTON 0x1001
#define ID_CANCEL_BUTTON 0x1002
PatternWindow *PatternWindow::pw = nullptr;
PatternWindow::PatternWindow( HINSTANCE hInstance, const wchar_t *pattern,
HWND parent_window )
: parent( parent_window ) {
window = CreateWindowW( L"PatternWindow", L"Change database pattern",
WS_OVERLAPPEDWINDOW ^ WS_THICKFRAME | WS_VISIBLE,
CW_USEDEFAULT, CW_USEDEFAULT, window_width,
window_height, parent, NULL, hInstance, NULL );
ShowWindow( window, SW_SHOW );
auto hFont = ( HFONT )GetStockObject( DEFAULT_GUI_FONT );
EnableWindow( parent, false );
createLabel( L"Pattern:", 5, 5, 30, 15, ID_PATTERN_STATIC, window, hFont );
pattern_input =
createEditBox( 5, 20, 190, 25, ID_PATTERN_EDIT, window, hFont );
createButton( L"Cancel", window_width - 100, window_height - 88, 80, 25,
ID_CANCEL_BUTTON, window, hFont );
createButton( L"OK", window_width - 185, window_height - 88, 80, 25,
ID_OK_BUTTON, window, hFont );
SendMessage( pattern_input, WM_SETTEXT, NULL, ( LPARAM )pattern );
UpdateWindow( window );
}
void PatternWindow::storePattern() {
SendMessage( pattern_input, WM_GETTEXT, ( WPARAM )2047, ( LPARAM )pattern );
}
const wchar_t *PatternWindow::getPattern() {
return pattern;
}
LRESULT CALLBACK PatternWindow::messageHandler( HWND hwnd, UINT umsg,
WPARAM wParam, LPARAM lParam ) {
switch ( umsg ) {
case WM_CREATE:
centerWindow( hwnd );
break;
case WM_COMMAND:
switch ( LOWORD( wParam ) ) {
case ID_OK_BUTTON:
pw->result = OK;
pw->storePattern();
SendMessage( hwnd, WM_CLOSE, 0, 0 );
break;
case ID_CANCEL_BUTTON:
pw->result = Cancel;
SendMessage( hwnd, WM_CLOSE, 0, 0 );
break;
}
break;
case WM_DESTROY:
PostQuitMessage( 0 );
break;
}
return DefWindowProcW( hwnd, umsg, wParam, lParam );
}
void PatternWindow::mainLoop() {
MSG msg;
while ( GetMessage( &msg, NULL, 0, 0 ) ) {
if ( !IsDialogMessage( window, &msg ) ) {
TranslateMessage( &msg );
pw = this;
DispatchMessage( &msg );
}
}
}
bool PatternWindow::accepted() {
return result == OK;
}