game/mario/maploader.hpp

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2021-04-25 20:42:55 +00:00
#ifndef MAPLOADER_H
#define MAPLOADER_H
#include "../sdlpp/sdlpp_scene.hpp"
#include "../sdlpp/sdlpp_rectrenderer.hpp"
void loadMap(std::shared_ptr<SDLPP::Scene> &scene, std::shared_ptr<SDLPP::RectangleRender> &mario, const std::string &file, std::shared_ptr<SDLPP::Renderer> &renderer);
#endif