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@ -37,8 +37,8 @@ protected:
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};
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SDLPPSCOPE bool infinityIntersection( const SDLPP::CollisionPolygon &infinite,
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const SDLPP::CollisionPolygon &other );
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const SDLPP::CollisionPolygon &other );
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SDLPPSCOPE bool intersects( const SDLPP::CollisionPolygon &p1,
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const SDLPP::CollisionPolygon &p2 );
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const SDLPP::CollisionPolygon &p2 );
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} // namespace SDLPP
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#endif
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@ -10,7 +10,6 @@
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#endif
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#endif
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#ifndef SDLPP_HPP_COMMON
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#define SDLPP_HPP_COMMON
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@ -41,10 +40,16 @@ SDLPPSCOPE bool init();
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SDLPPSCOPE bool init( uint32_t SDL_OPTIONS );
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SDLPPSCOPE bool init( uint32_t SDL_OPTIONS, int IMAGE_OPTIONS );
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SDLPPSCOPE std::tuple< int, int, int, int > getColorsHEX( const std::string &color );
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SDLPPSCOPE std::tuple< int, int, int, int >
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getColorsHEX( const std::string &color );
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SDLPPSCOPE SDL_Color getSDLColorHEX( const std::string &color );
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SDLPPSCOPE std::tuple< int, int, int, int > getColorsSDLColor( const SDL_Color &color );
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SDLPPSCOPE SDL_Color getSDLColorTuple( const std::tuple< int, int, int, int > &tuple );
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SDLPPSCOPE std::tuple< int, int, int, int >
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getColorsSDLColor( const SDL_Color &color );
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SDLPPSCOPE SDL_Color
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getSDLColorTuple( const std::tuple< int, int, int, int > &tuple );
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SDLPPSCOPE bool getSDLEvent( SDL_Event &e );
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} // end of namespace SDLPP
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