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0e71dfa7d5
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SDLPP: make text change only happen in render()
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2021-07-23 00:05:13 +02:00 |
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bd8a841e6f
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Don't updateSizeAndPosition on setPos as it might change texture and that isn't threadsafe
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2021-05-25 20:21:26 +02:00 |
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ff741dd882
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SDLPP: add texture flipping/rotation
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2021-04-29 13:06:37 +02:00 |
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fa10620901
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TODOs
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2021-03-07 12:20:00 +01:00 |
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a8ff8e49c7
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SDLPP: Don't automatically updateSizeAndPosition with every text change
This can lead to problems becuase only main thread can update textures,
let programmers figure out when is the appropriate time to update a
texture.
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2021-01-30 22:59:22 +01:00 |
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73f67a3f47
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SDLPP: Use FontConfiguration to store font configuration
With this it is possible to only store 1 configuration object
as opposed to storing font configuration inside every TextRenderer
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2021-01-30 21:32:08 +01:00 |
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a818c567fc
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SDLPP: TextRenderer remembers last font/color/outline
This is used for changeText() and updateSizeAndPosition() so programmer
doesn't have to pass the text configuration with every change of text/size.
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2021-01-30 16:43:43 +01:00 |
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ad1805101c
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SDLPP TextRenderer: actually copy in copySelf
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2020-12-18 16:12:26 +01:00 |
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7267cb7b9a
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SDLPP TextRenderer: change font size based on rectangle height
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2020-12-18 15:10:13 +01:00 |
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633502b189
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Split sdlpp into smaller files
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2020-11-21 20:57:40 +01:00 |
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