31 lines
775 B
C++
31 lines
775 B
C++
#ifndef OBJECTIDS_H
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#define OBJECTIDS_H
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#define BLOCK_PREFIX 0x7000
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#define FLOOR_ID 0x7001
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#define HILL_INCLINE_ID 0x7002
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#define HILL_DECLINE_ID 0x7003
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#define HILL_DOTS_RIGHT_ID 0x7004
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#define HILL_DOTS_LEFT_ID 0x7005
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#define HILL_FILL_ID 0x7006
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#define HILL_TOP_ID 0x7007
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#define BUSH_LEFT_ID 0x7008
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#define BUSH_MIDDLE_ID 0x7009
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#define BUSH_RIGHT_ID 0x700A
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#define CLOUD_LEFT_BOTTOM_ID 0x700B
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#define CLOUD_MIDDLE_BOTTOM_ID 0x700C
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#define CLOUD_RIGHT_BOTTOM_ID 0x700D
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#define CLOUD_LEFT_TOP_ID 0x700E
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#define CLOUD_MIDDLE_TOP_ID 0x700F
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#define CLOUD_RIGHT_TOP_ID 0x7010
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#define MARIO_ID 0x7FFF
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#define DEATH_ID 0x1001
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#define STOP_MOVEMENT 0x2000
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#define MARIO_FLOOR_DETECT 0x2001
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#define MARIO_LEFT_SIDE_DETECT 0x2002
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#define MARIO_RIGHT_SIDE_DETECT 0x2003
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#endif
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