game/mario
2021-04-30 23:12:53 +02:00
..
.gitignore Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
blocks.cpp Preparation for different types of terrain 2021-04-30 09:10:58 +02:00
blocks.hpp Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
editor.cpp Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
global_vars.cpp Mario: initial commit 2021-04-25 22:42:55 +02:00
global_vars.hpp Mario: initial commit 2021-04-25 22:42:55 +02:00
main.cpp Preparation for different types of terrain 2021-04-30 09:10:58 +02:00
Makefile Starting Mario Editor project 2021-04-30 21:02:14 +02:00
maploader.cpp Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
maploader.hpp Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
mario_visitor.cpp Preparation for different types of terrain 2021-04-30 09:10:58 +02:00
mario_visitor.hpp Mario: detect left/right collision 2021-04-29 12:33:31 +02:00
objectids.hpp Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
README.md Added README 2021-04-26 22:21:50 +02:00
sprites.cpp Starting Mario Editor project 2021-04-30 21:02:14 +02:00
sprites.hpp Starting Mario Editor project 2021-04-30 21:02:14 +02:00
testmap.txt Mario: include testmap in git 2021-04-26 22:16:53 +02:00

Mario

This is my recreation of first Super Mario Bros. level in my engine

I don't think I can share Nintendo sprites, so you'll have to provide them yourself. I've downloaded mine from here:

https://www.spriters-resource.com/nes/supermariobros/sheet/50365/ - sprites/mario.png https://www.spriters-resource.com/nes/supermariobros/sheet/52570/ - sprites/enemies.png https://www.spriters-resource.com/nes/supermariobros/sheet/52569/ - sprites/items.png https://www.spriters-resource.com/nes/supermariobros/sheet/52571/ - sprites/terrain.png