game/sdlpp
zv0n 1f7a80d7d2 SDLPP: Save texture before rendering
In some cases texture might be changed after render() has been called
but before renderer presented the render, causing errors.
2021-01-30 21:30:51 +01:00
..
Makefile SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_circlecolider.cpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_circlecolider.hpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_circlerenderer.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_circlerenderer.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_collision.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_collision.hpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_common.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_common.hpp Formatting 2020-11-22 23:48:45 +01:00
sdlpp_font.cpp SDLPP: allow change of font size 2020-12-18 15:08:21 +01:00
sdlpp_font.hpp SDLPP: allow change of font size 2020-12-18 15:08:21 +01:00
sdlpp_linerenderer.cpp SDLPP LineRenderer: actually copy in copySelf 2020-12-18 16:05:38 +01:00
sdlpp_linerenderer.hpp SDLPP LineRenderer: actually copy in copySelf 2020-12-18 16:05:38 +01:00
sdlpp_rectcolider.cpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_rectcolider.hpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_rectrenderer.cpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_rectrenderer.hpp SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
sdlpp_renderer.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_renderer.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_renderobject.cpp SDLPP: Save texture before rendering 2021-01-30 21:30:51 +01:00
sdlpp_renderobject.hpp SDLPP: Save texture before rendering 2021-01-30 21:30:51 +01:00
sdlpp_scene.cpp SDLPP: Save texture before rendering 2021-01-30 21:30:51 +01:00
sdlpp_scene.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_textrenderer.cpp SDLPP: TextRenderer remembers last font/color/outline 2021-01-30 16:43:43 +01:00
sdlpp_textrenderer.hpp SDLPP: TextRenderer remembers last font/color/outline 2021-01-30 16:43:43 +01:00
sdlpp_texture.cpp SDLPP: Save texture before rendering 2021-01-30 21:30:51 +01:00
sdlpp_texture.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp_window.cpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00
sdlpp_window.hpp SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
sdlpp.hpp Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00