game/mario/global_vars.hpp
2021-08-08 21:19:26 +02:00

17 lines
649 B
C++

#ifndef GLOBAL_VARS_H
#define GLOBAL_VARS_H
#include "../sdlpp/sdlpp.hpp"
extern std::shared_ptr< SDLPP::Texture > g_terrain_texture;
extern std::shared_ptr< SDLPP::Texture > g_mario_texture;
extern std::shared_ptr< SDLPP::Texture > g_mod_texture;
extern std::shared_ptr< SDLPP::Texture > g_enemies_texture;
extern std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture;
extern std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture;
extern std::shared_ptr< SDLPP::Texture > g_translucent_enemies_texture;
extern std::shared_ptr< SDLPP::Scene > g_playground;
extern std::shared_ptr< SDLPP::FontConfiguration > g_text_config;
#endif