game/mario/global_vars.cpp

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#include "global_vars.hpp"
#include "../sdlpp/sdlpp_texture.hpp"
std::shared_ptr< SDLPP::Texture > g_terrain_texture{};
std::shared_ptr< SDLPP::Texture > g_mario_texture{};
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std::shared_ptr< SDLPP::Texture > g_mod_texture{};
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std::shared_ptr< SDLPP::Texture > g_enemies_texture{};
std::shared_ptr< SDLPP::Texture > g_translucent_terrain_texture{};
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std::shared_ptr< SDLPP::Texture > g_translucent_mod_texture{};
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std::shared_ptr< SDLPP::Texture > g_translucent_enemies_texture;
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std::shared_ptr< SDLPP::Scene > g_playground{};
std::shared_ptr< SDLPP::FontConfiguration > g_text_config{};