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73f67a3f47
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SDLPP: Use FontConfiguration to store font configuration
With this it is possible to only store 1 configuration object
as opposed to storing font configuration inside every TextRenderer
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2021-01-30 21:32:08 +01:00 |
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1f7a80d7d2
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SDLPP: Save texture before rendering
In some cases texture might be changed after render() has been called
but before renderer presented the render, causing errors.
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2021-01-30 21:30:51 +01:00 |
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a818c567fc
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SDLPP: TextRenderer remembers last font/color/outline
This is used for changeText() and updateSizeAndPosition() so programmer
doesn't have to pass the text configuration with every change of text/size.
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2021-01-30 16:43:43 +01:00 |
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ad1805101c
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SDLPP TextRenderer: actually copy in copySelf
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2020-12-18 16:12:26 +01:00 |
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27949f891a
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SDLPP LineRenderer: actually copy in copySelf
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2020-12-18 16:05:38 +01:00 |
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20c30712b9
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SDLPP: make copySelf actually copy everything
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2020-12-18 16:02:02 +01:00 |
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7267cb7b9a
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SDLPP TextRenderer: change font size based on rectangle height
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2020-12-18 15:10:13 +01:00 |
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57143262ac
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SDLPP: allow change of font size
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2020-12-18 15:08:21 +01:00 |
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346b8ce384
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Formatting
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2020-11-22 23:48:45 +01:00 |
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730a00b8fa
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SDLPP: add .dll target for windows
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2020-11-22 23:37:55 +01:00 |
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afc836902b
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Make dynamic library work on macos
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2020-11-22 21:58:37 +01:00 |
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633502b189
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Split sdlpp into smaller files
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2020-11-21 20:57:40 +01:00 |
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