Commit Graph

14 Commits

Author SHA1 Message Date
a8ff8e49c7 SDLPP: Don't automatically updateSizeAndPosition with every text change
This can lead to problems becuase only main thread can update textures,
let programmers figure out when is the appropriate time to update a
texture.
2021-01-30 22:59:22 +01:00
2622c9fb98 SDLPP: Make compile-able in g++ 2021-01-30 22:23:45 +01:00
73f67a3f47 SDLPP: Use FontConfiguration to store font configuration
With this it is possible to only store 1 configuration object
as opposed to storing font configuration inside every TextRenderer
2021-01-30 21:32:08 +01:00
1f7a80d7d2 SDLPP: Save texture before rendering
In some cases texture might be changed after render() has been called
but before renderer presented the render, causing errors.
2021-01-30 21:30:51 +01:00
a818c567fc SDLPP: TextRenderer remembers last font/color/outline
This is used for changeText() and updateSizeAndPosition() so programmer
doesn't have to pass the text configuration with every change of text/size.
2021-01-30 16:43:43 +01:00
ad1805101c SDLPP TextRenderer: actually copy in copySelf 2020-12-18 16:12:26 +01:00
27949f891a SDLPP LineRenderer: actually copy in copySelf 2020-12-18 16:05:38 +01:00
20c30712b9 SDLPP: make copySelf actually copy everything 2020-12-18 16:02:02 +01:00
7267cb7b9a SDLPP TextRenderer: change font size based on rectangle height 2020-12-18 15:10:13 +01:00
57143262ac SDLPP: allow change of font size 2020-12-18 15:08:21 +01:00
346b8ce384 Formatting 2020-11-22 23:48:45 +01:00
730a00b8fa SDLPP: add .dll target for windows 2020-11-22 23:37:55 +01:00
afc836902b Make dynamic library work on macos 2020-11-22 21:58:37 +01:00
633502b189 Split sdlpp into smaller files 2020-11-21 20:57:40 +01:00